RA Posted October 3, 2004 Share Posted October 3, 2004 Is it possible to set a player attribute using mtama or some other scripted method? I would like to be able to set player health (to 100), set player skin, move a player to a different location, etc. I would like to do similar things to vehicles if it is possible. These things would happen based on events in the game. For example, if a player complets a certain task, his health would be set back to 100 and he would be teleported back to the beginning. Any suggestions are welcome. Link to comment
DeeJee.nl Posted October 3, 2004 Share Posted October 3, 2004 nope mtama (or any other script) just reads out what happens .. it can't change things like you suggested.. Health can only be taken off thru the slap command, and for all else it just reacts to things in the chat. Link to comment
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