; Mr.T76eM # Posted April 7, 2015 Share Posted April 7, 2015 السلام عليكم ورحمة الله وبركاته بسم الله الرحمن الرحيم اما بعد .. # عندي بعض استفسارات عن عــَمــَل ديث مـآتش .. أولا أنا سويت الــماب مع الاسلحة وكل شيء جآهز وحطيت ال قيم مود ديث ماتش الحين ؛< كيف اخلي لما الديث ماتش يبدأ كل مدة معينة يعني كل 10 دقائق لما يبدأ الديث ماتش يدخلون اللاعبين من مدخلين لكل فرقة مدخل مكان سباون معين لكل فرقة ينتهي الديث ماتش لما فرقة ما توصل الى سكور معين ابي شرح لو سمحتم كيف اسوي الي ذكرته فوق ومشكورين على حسن الإستمآعـ .. # والسلام عليكم skype:TaYoUsEf للي عنده خبره في الديث وكذا يضيفني سكايب Link to comment
yazan Posted April 7, 2015 Share Posted April 7, 2015 addEventHandler("onResourceStart", resourceRoot, function() setTimer ( function() if isElement ( marker ) then destroyElement ( marker ) end marker = createMarker ( ... ) end, 10000, 0 ) end end) addEventHandler ( "onMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( getElementType ( element ) == "player" ) then if getPlayerTeam ( element ) and getTeamName (getPlayerTeam ( element )) == "fj" then setElementPosition ( element, posX, posY, posZ ) end end end end) اعتذر لو فيه غلط Link to comment
</Mr.Tn6eL> Posted April 7, 2015 Share Posted April 7, 2015 تبي تسوي ديث ماتش بهجولة ؟ اللي فهمت انك تبي تسوي ديث ماتش يبدا كل 10 دقائق Link to comment
' A F . Posted April 8, 2015 Share Posted April 8, 2015 addEventHandler("onResourceStart", resourceRoot, function() setTimer ( function() if isElement ( marker ) then destroyElement ( marker ) end marker = createMarker ( ... ) end, 10000, 0 ) end end) addEventHandler ( "onMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( getElementType ( element ) == "player" ) then if getPlayerTeam ( element ) and getTeamName (getPlayerTeam ( element )) == "fj" then setElementPosition ( element, posX, posY, posZ ) end end end end) اعتذر لو فيه غلط عندك اند زايده Link to comment
; Mr.T76eM # Posted April 8, 2015 Author Share Posted April 8, 2015 <map mod="deathmatch" version="1.0" time="12:00" weather="9"> <gamesettings interior="10" respawntime="3000" maxkills="50" ff="true"/> <time h="12" m="0" locked="true"/> <base team="Red" red="255" green="0" blue="0"> <weapon model="33" ammo="100"/> <skin model="30"/> <spawn posX="-974.47778" posY="1060.98254" posZ="1345.67700" rot="0" randx="5" randy="5" randz="0"/> </base> <base team="Blue" red="0" green="0" blue="255"> <weapon model="33" ammo="100"/> <skin model="31"/> <spawn posX="-1131.31201" posY="1057.83984" posZ="1346.41699" rot="0" randx="5" randy="3" randz="0"/> </base> </map> يا يزن هذا الديث ماتش حقي جاهز مع الفرق ومكان السباون ومكان الديث ماتش الحين ابي اخليه يبدأ كل 10 دقائق ويوجد مدخلين لكل فريق الاحمر والازرق ممكن تجي سكآيب Link to comment
yazan Posted April 8, 2015 Share Posted April 8, 2015 addEventHandler("onResourceStart", resourceRoot, function() ttt = setTimer ( function() if isElement ( marker ) then destroyElement ( marker ) end marker = createMarker( 2189.81079, 1119.0300, 12.64844, 'cylinder', 2, 255, 0, 0, 150) end, 10000, 0 ) end) addEventHandler ( "onMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( getElementType ( element ) == "player" ) then if getPlayerTeam ( element ) and getTeamName (getPlayerTeam ( element )) == "red" then if isTimer(ttt) then local r,e,t = getTimerDetails(ttt) if (r > 2000) then setElementPosition ( element, -974.47778, 1060.98254, 1345.67700 ) setElementModel ( element, 100 ) giveWeapon ( element, 33, 200 ) end end end end end end) Link to comment
yazan Posted April 8, 2015 Share Posted April 8, 2015 الايند الزايده بسطر 8 الحين نتبهت ل الايند يلي قدام التحقق حق المارك Link to comment
; Mr.T76eM # Posted April 8, 2015 Author Share Posted April 8, 2015 مـآ شتغل يــَ يــَزن !!!!!! Link to comment
; Mr.T76eM # Posted April 8, 2015 Author Share Posted April 8, 2015 شباب مساعدة ؛؛ الكود فيه خطأ مدري وش هو : شوفو الكود ولاهنتم صححوه dd = createTeam ( red ) setPlayerTeam ( source, nil ) addEventHandler("onResourceStart", resourceRoot, function() ttt = setTimer ( function() if isElement ( marker ) then destroyElement ( marker ) end marker = createMarker(1488.51904,-1772.30969,18.79576, 'cylinder', 2, 255, 0, 0, 150) end, 1000, 0 ) end) addEventHandler ( "onMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( getElementType ( element ) == "player" ) then setPlayerTeam ( element, dd ) if getPlayerTeam ( element ) and getTeamName (getPlayerTeam ( element )) == "red" then if isTimer(ttt) then local r,e,t = getTimerDetails(ttt) if (r > 500) then setElementPosition ( element, -974.47778, 1060.98254, 1345.67700 ) setElementModel ( element, 100 ) giveWeapon ( element, 33, 100 ) setElementDimension ( element, 0 ) setElementInterior ( element , 10 ) end end end end end end) addEventHandler ( "onPlayerWasted", root, function() setPlayerTeam ( source, nil ) end ) Link to comment
</Mr.Tn6eL> Posted April 9, 2015 Share Posted April 9, 2015 شباب مساعدة ؛؛الكود فيه خطأ مدري وش هو : شوفو الكود ولاهنتم صححوه dd = createTeam ( red ) setPlayerTeam ( source, nil ) addEventHandler("onResourceStart", resourceRoot, function() ttt = setTimer ( function() if isElement ( marker ) then destroyElement ( marker ) end marker = createMarker(1488.51904,-1772.30969,18.79576, 'cylinder', 2, 255, 0, 0, 150) end, 1000, 0 ) end) addEventHandler ( "onMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( getElementType ( element ) == "player" ) then setPlayerTeam ( element, dd ) if getPlayerTeam ( element ) and getTeamName (getPlayerTeam ( element )) == "red" then if isTimer(ttt) then local r,e,t = getTimerDetails(ttt) if (r > 500) then setElementPosition ( element, -974.47778, 1060.98254, 1345.67700 ) setElementModel ( element, 100 ) giveWeapon ( element, 33, 100 ) setElementDimension ( element, 0 ) setElementInterior ( element , 10 ) end end end end end end) addEventHandler ( "onPlayerWasted", root, function() setPlayerTeam ( source, nil ) end ) في اخطاء كثيرة + استخدم [lua] Link to comment
; Mr.T76eM # Posted April 9, 2015 Author Share Posted April 9, 2015 خـلآص اغلقو الموضوع الكود فيه اخطاء كثيرة .. Link to comment
</Mr.Tn6eL> Posted April 9, 2015 Share Posted April 9, 2015 فهمني وش تبي بالضبط ووش المواصفات Link to comment
yazan Posted April 9, 2015 Share Posted April 9, 2015 addEventHandler("onResourceStart", resourceRoot, function() red = createTeam ( "red",255,255,0) createBlip (1488.51904, -1772.30969, 18.79576, 50) marker = createMarker(1488.51904, -1772.30969, 18.79576, 'cylinder', 2, 255, 0, 0, 150) ttt = setTimer(function() end, 600000, 0) end) addEventHandler ( "onMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( getElementType ( element ) == "player" ) then setPlayerTeam ( element, red ) if getPlayerTeam ( element ) and getTeamName (getPlayerTeam ( element )) == "red" then if isTimer(ttt) then local r,e,t = getTimerDetails(ttt) if (r < 120000) then setElementPosition ( element, -974.47778, 1060.98254, 1345.67700 ) setElementModel ( element, 100 ) giveWeapon ( element, 33, 100 ) setElementDimension ( element, 0 ) setElementInterior ( element , 10 ) end end end end end end) addEventHandler ( "onPlayerWasted", root, function() setPlayerTeam ( source, nil ) end ) Link to comment
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