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afk script


xTravax

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Posted

hey i need help here :|

i want to make afk system so that if i both dont click any key and if i dont move my mouse at all for 30 seconds it considers me afk

i know how to make this, but it isnt optimized the way i'd do it due to timer resetting alot due to onClientCursorMove event gets 2-3 times more triggered than onClientRender

and if im afk and i move my mouse, or press a key, it removes me from afk mode

any ideas?

Posted

why you need to use onClientCursorMove , try to use :

getPlayerIdleTime() 

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

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Posted

as stated on wiki that function checks for how long player's position has not been changed

by that function i could be considered afk while still moving my mouse around and watching everything that is happening around me

Posted

it's very simple just try to use your imagination :

  
setTimer() 
getPlayerIdleTime() -- check if the player idle time > 30 seconds then ..... 
setElementDimension() -- change the player dimension 
setElementFrozen()  
bindKey() 
unbindKey() 
etc ... 
  

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle

Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators

Posted
it's very simple just try to use your imagination :
  
setTimer() 
getPlayerIdleTime() -- check if the player idle time > 30 seconds then ..... 
setElementDimension() -- change the player dimension 
setElementFrozen()  
bindKey() 
unbindKey() 
etc ... 
  

addEventHandler("onPlayerSpawn",getRootElement(),rp_Spawn) 
  
  
  
  
  
function PosTime(source) 
local pos1 = getElementPosition(source) 
if (pos == pos1) then 
outputChatBox ( "You entered afk mode To return type: / back", source, 0, 255, 0) 
setElementFrozen (source, true) 
setElementDimension (source, 7) 
setElementData(source, "0", 0) 
else 
outputChatBox ( "You moved :c", source, 255, 0, 0) 
end 
end 
function afkGo(source) 
pos = getElementPosition(source) 
outputChatBox ( "Wait 5 seconds without moving the character!", source, 0, 255, 0) 
setTimer(PosTime,5000,1,source) 
end 
addCommandHandler('afk', afkGo) 
  
function afkExit(source) 
local away = getElementData(source, "voltar") 
if (away == 0) then 
outputChatBox ( "You're back!", source, 0, 255, 0) 
setElementFrozen (source, false) 
 if getElementDimension(source, 0) then 
  
       setElementDimension ( source, 0 ) 
else 
outputChatBox ( "You are not afk", source, 0, 255, 0) 
end 
end 
end 
addCommandHandler('back', afkExit) 
  
function awayList(source) 
local connectedPlayers = getElementsByType ( "player" ) 
for i, aPlayer in ipairs(connectedPlayers) do 
local afk = getElementData(aPlayer, "afk")  if (afk == 1) then 
outputChatBox ( "tst", source) 
   end 
end 
end 
  
addCommandHandler('dbug1', awayList)     

Correct ?

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