The moVer Posted April 1, 2015 Share Posted April 1, 2015 function aa() local theVehicle = getPedOccupiedVehicle(source) warpPedIntoVehicle ( Ped, theVehicle ) end addEventHandler("onClientPlayerVehicleEnter",getRootElement(),aa) شو المشكلة Link to comment
ikAkA07 Posted April 1, 2015 Share Posted April 1, 2015 أخوي ، إنت .. إيش تبي بالضبط ؟ لأن ، كودك كله غلط ! Link to comment
[DONE]* Posted April 1, 2015 Share Posted April 1, 2015 اطــــــرح الكــــــود كامل عـــــشان نــقـــــدر نساعدكــ Link to comment
Professional Posted April 1, 2015 Share Posted April 1, 2015 اتوقع هذه ثاني مره تفتح فيها موضوع وبنفس الموضوع وعاطينك الكود كامل بس انت مصر على كودك الغلط .... Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 يا اخ مكي انا ما فهمت كودك بس الحين اروح اشيك مرة ثانية Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 شباب انا مسوي بيد ابي بساخش السيارة يركب معي Link to comment
terreus Posted April 1, 2015 Share Posted April 1, 2015 شباب انا مسوي بيد ابي بساخش السيارة يركب معي تبي كود عندما تركيب سيارة يركب معاك رجل وعندما تمشي يتبعك صحح او لا ؟ Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 لا ابي بس اركب يركب لاني انا عندي انو يتبعني Link to comment
terreus Posted April 1, 2015 Share Posted April 1, 2015 لا ابي بس اركب يركب لاني انا عندي انو يتبعني local inveh = false if(isPedInVehicle(player)) then inveh = true end if(inveh == true) and (getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) < 4) then if(stat[p]["inveh"] ~= true) and (stat[p]["enterveh"] ~= true) then stat[p]["enterveh"] = true setPedAnimation(p) triggerClientEvent(getRootElement(), "doPedEnter", player, p, true) setTimer(function() local occupants = getVehicleOccupants(getPedOccupiedVehicle(player)) for i = 1, getVehicleMaxPassengers(getPedOccupiedVehicle(player)), 1 do if not(occupants[i]) then warpPedIntoVehicle(p, getPedOccupiedVehicle(player), i) stat[p]["inveh"] = true break; end end stat[p]["enterveh"] = false end, 2000, 1) end else if(stat[p]["inveh"] == true) and (stat[p]["enterveh"] == false) and(isPedInVehicle(player) == false) then -- er ist nicht im auto aber ich bin es stat[p]["enterveh"] = true triggerClientEvent(getRootElement(), "doPedExitVeh", player, p, true) setTimer(function() removePedFromVehicle(p) stat[p]["enterveh"] = false stat[p]["inveh"] = false end, 1000, 1) end end تفضل الكود مو حقي حق واحد أجنبي Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 ومدري ايش والكود مو مرتب triggerClientEvent اتمنى تعطيني الكود كاملل لانو في Link to comment
terreus Posted April 1, 2015 Share Posted April 1, 2015 ومدري ايش والكود مو مرتب triggerClientEvent اتمنى تعطيني الكود كاملل لانو في local ablauf = {} local ped = {} local stat = {} local firetimer = {} local timer = {} local jx, jy, jz = {}, {}, {} local pedSayTimer = {} local function doPedSaySomething(ped) if(isTimer(pedSayTimer[ped])) then killTimer(pedSayTimer[ped]) end if(isElement(ped)) then local message = say_messages[math.random(1, #say_messages)] local x, y, z = getElementPosition(ped) local col = createColSphere(x, y, z, 10) for index, p in ipairs( getElementsWithinColShape(col, "player") ) do local x2, y2, z2 = getElementPosition ( p ) local distance = getDistanceBetweenPoints3D ( x, y, z, x2, y2, z2 ) local rgb = 15 * distance - 125 local rgb = math.abs ( rgb - 255 ) + 125 outputChatBox ("Bodyguard sagt: " ..message, p, rgb, rgb, rgb ) end destroyElement(col) pedSayTimer[ped] = setTimer(doPedSaySomething, 10000+math.random(5000, 60000), 1, ped) end end local function functionscheck() for index, p in next, ped do if(isElement(p)) then local player = getPlayerFromName(getElementData(p, "besitzer")) if(player) and (ped[player]) then if(isElement(p)) and (ablauf[player] == true) then if not(stat[p]) then stat[p] = {} timer[p] = {} end local owner = player if(owner) then local x, y, z = getElementPosition(owner) local x2, y2, z2 = getElementPosition(p) if(getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) > 3) then -- SPRINT CHECK -- stat[p]["running"] = true if(getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) > 10) then if(stat[p]["jumping"] ~= true) and (stat[p]["inveh"] ~= true) then setPedAnimation(p, "ped" , "sprint_civi", -1, true, true, false) -- Sprintet end else if(stat[p]["jumping"] ~= true) and (stat[p]["inveh"] ~= true) then setPedAnimation(p, "ped" , "JOG_maleA", -1, true, true, false) -- Joggt end end -- ROTATION -- local x1, y1 = getElementPosition(p) local x2, y2 = getElementPosition(owner) local rot = math.atan2(y2 - y1, x2 - x1) * 180 / math.pi rot = rot-90 setPedRotation(p, rot) -- CAR -- local inveh = false if(isPedInVehicle(player)) then inveh = true end if(inveh == true) and (getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) < 4) then if(stat[p]["inveh"] ~= true) and (stat[p]["enterveh"] ~= true) then stat[p]["enterveh"] = true setPedAnimation(p) triggerClientEvent(getRootElement(), "doPedEnter", player, p, true) setTimer(function() local occupants = getVehicleOccupants(getPedOccupiedVehicle(player)) for i = 1, getVehicleMaxPassengers(getPedOccupiedVehicle(player)), 1 do if not(occupants[i]) then warpPedIntoVehicle(p, getPedOccupiedVehicle(player), i) stat[p]["inveh"] = true break; end end stat[p]["enterveh"] = false end, 2000, 1) end else if(stat[p]["inveh"] == true) and (stat[p]["enterveh"] == false) and(isPedInVehicle(player) == false) then -- er ist nicht im auto aber ich bin es stat[p]["enterveh"] = true triggerClientEvent(getRootElement(), "doPedExitVeh", player, p, true) setTimer(function() removePedFromVehicle(p) stat[p]["enterveh"] = false stat[p]["inveh"] = false end, 1000, 1) end end -- JUMP CHECK -- if(inveh == false) then if((z-z2) > 0.-- s8) --> and (getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) < 4) and (stat[p]["jumping"] ~= true) then -- er ist oben stat[p]["jumping"] = true setPedAnimation(p) triggerClientEvent(getRootElement(), "doPedJump", player, p, true) if(isTimer(timer[p]["jump"])) then killTimer(timer[p]["jump"]) end timer[p]["jump"] = setTimer(function() stat[p]["jumping"] = false triggerClientEvent(getRootElement(), "doPedJump", player, p, false) end, 800, 1) end end else if (stat[p]["running"] == true)then stat[p]["running"] = false setPedAnimation(p) end end else destroyElement(p) end end end else if(isElement(p)) then destroyElement(p) end p = nil end end end setTimer(functionscheck, 200, -1) addCommandHandler("follower", function(p) if(ablauf[p] == true) then return end ablauf[p] = true local x, y, z = getElementPosition(p) ped[p] = createPed(164, x, y+1, z) setElementData(ped[p], "besitzer", getPlayerName(p)) setElementData(ped[p], "bodyguard", true) setTimer(giveWeapon, 1000, 1, ped[p], 27, 99999, true) setPedStat (ped[p], 72, 999) setPedStat (ped[p], 76, 999) setPedStat (ped[p], 74, 999) --addEventHandler("onClientPedDamage", ped, on_damage_check) pedSayTimer[ped[p]] = setTimer(doPedSaySomething, 5000, 1, ped[p]) addEventHandler("onPedWasted", ped[p], function() local ped = source setTimer(destroyElement, 1000, 1, ped) ablauf[p] = false end) end) تفضل الكود أكتب " follower " في أف 8 يتبعك وين تروح Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 الحين جربته ما ظبط اذا تقدر تعطين رابط تحميل المود Link to comment
terreus Posted April 1, 2015 Share Posted April 1, 2015 الحين جربته ما ظبطاذا تقدر تعطين رابط تحميل المود سبب عطيتك مود مو كامل هذا سيرفر بس كلنت معطيتك Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 ما ظبط ممكن تعطيني الرابط Link to comment
terreus Posted April 1, 2015 Share Posted April 1, 2015 ما ظبط ممكن تعطيني الرابط client local gMe = getLocalPlayer() addEvent("doPedJump", true) addEvent("doPedEnter", true) addEvent("doPedExitVeh", true) addEventHandler("doPedJump", getLocalPlayer(), function(p, boolean) setPedControlState(p, "jump", boolean) end) addEventHandler("doPedEnter", getLocalPlayer(), function(p, boolean) setPedControlState(p, "enter_passenger", boolean) end) addEventHandler("doPedExitVeh", getLocalPlayer(), function(p, boolean) setPedControlState(p, "enter_exit", boolean) end) -- DAMAGE ABFRAGE -- local pedTarget = {} local pedTimer = {} local pedShooting = {} local function doPedAttackOtherPlayer(ped) if(isTimer(pedTimer[ped])) or (isPedInVehicle(ped)) then killTimer(pedTimer[ped]) end if(isElement(ped)) then pedTimer[ped] = setTimer(function() if(isElement(ped)) then local target = pedTarget[ped] if(target) then local x, y, z = getElementPosition(ped) local x2, y2, z2 = getElementPosition(target) if(isLineOfSightClear(x, y, z, x2, y2, z2, true, false, false, false, false, false)) then if(getElementHealth(target) > 1) then if(pedShooting[ped] ~= true) then --[[ local x1, y1 = getElementPosition(ped) local x2, y2 = getElementPosition(target) local rot = math.atan2(y2 - y1, x2 - x1) * 180 / math.pi rot = rot-90 setPedRotation(ped, rot) setPedAnimation(ped) if(getPedControlState(ped, "fire") ~= true) then setPedControlState(ped, "fire", true) end setPedAimTarget(ped, x2, y2, z2)]] setPedControlState(ped, "fire", true) pedShooting[ped] = true else local x1, y1, z1 = getElementPosition(ped) local x2, y2, z2 = getElementPosition(target) local rot = math.atan2(y2 - y1, x2 - x1) * 180 / math.pi rot = rot-90 setPedRotation(ped, rot) setPedAimTarget(ped, x2, y2, z2) end else killTimer(pedTimer[ped]) pedShooting[ped] = false setPedControlState(ped, "fire", false) end else killTimer(pedTimer[ped]) pedShooting[ped] = false setPedControlState(ped, "fire", false) end end else killTimer(pedTimer[ped]) end end, 500, -1) else killTimer(pedTimer[ped]) end end addEventHandler("onClientPedDamage", getRootElement(), function(attacker) if(getElementData(source, "bodyguard") == true) then if(attacker) and (isElement(attacker)) then if(getElementType(attacker) == "player") or (getElementType(attacker) == "vehicle") then pedTarget[source] = attacker doPedAttackOtherPlayer(source) end end end end) -- onClientRender Func -- addEventHandler("onClientRender", getRootElement(), function() for index, p in pairs(getElementsByType("ped", getRootElement(), true)) do if(getElementData(p, "bodyguard") == true) then local owner = getElementData(p, "besitzer") if(owner) then local x, y, z = getElementPosition(p) local x2, y2, z2 = getElementPosition(gMe) if(isLineOfSightClear(x, y, z, x2, y2, z2, true, true, false, true)) then local sx, sy = getScreenFromWorldPosition(x, y, z+1) if(sx) and (sy) then local distance = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) if(distance < 30) then dxDrawText(owner.."'s Bodyguard", sx+2, sy+2, sx, sy, tocolor(0, 0, 0, 200), 2-(distance/20), "arial", "center", "center") dxDrawText(owner.."'s Bodyguard", sx, sy, sx, sy, tocolor(0, 255, 0, 200), 2-(distance/20), "arial", "center", "center") end end end end end end end) في هذا سطر dxDrawText(owner.."'s Bodyguard", sx+2, sy+2, sx, sy, tocolor(0, 0, 0, 200), 2-(distance/20), "arial", "center", "center") dxDrawText(owner.."'s Bodyguard", sx, sy, sx, sy, tocolor(0, 255, 0, 200), 2-(distance/20), "arial", "center", "center") أكتب شيء لي تبي يطلع فوق الرجل . ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- server local ablauf = {} local ped = {} local stat = {} local firetimer = {} local timer = {} local jx, jy, jz = {}, {}, {} local pedSayTimer = {} local say_messages = { [1] = "Hallo!", } local function doPedSaySomething(ped) if(isTimer(pedSayTimer[ped])) then killTimer(pedSayTimer[ped]) end if(isElement(ped)) then local message = say_messages[math.random(1, #say_messages)] local x, y, z = getElementPosition(ped) local col = createColSphere(x, y, z, 10) for index, p in ipairs( getElementsWithinColShape(col, "player") ) do local x2, y2, z2 = getElementPosition ( p ) local distance = getDistanceBetweenPoints3D ( x, y, z, x2, y2, z2 ) local rgb = 15 * distance - 125 local rgb = math.abs ( rgb - 255 ) + 125 outputChatBox ("Bodyguard sagt: " ..message, p, rgb, rgb, rgb ) end destroyElement(col) pedSayTimer[ped] = setTimer(doPedSaySomething, 10000+math.random(5000, 60000), 1, ped) end end local function functionscheck() for index, p in next, ped do if(isElement(p)) then local player = getPlayerFromName(getElementData(p, "besitzer")) if(player) and (ped[player]) then if(isElement(p)) and (ablauf[player] == true) then if not(stat[p]) then stat[p] = {} timer[p] = {} end local owner = player if(owner) then local x, y, z = getElementPosition(owner) local x2, y2, z2 = getElementPosition(p) if(getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) > 3) then -- SPRINT CHECK -- stat[p]["running"] = true if(getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) > 10) then if(stat[p]["jumping"] ~= true) and (stat[p]["inveh"] ~= true) then setPedAnimation(p, "ped" , "sprint_civi", -1, true, true, false) -- Sprintet end else if(stat[p]["jumping"] ~= true) and (stat[p]["inveh"] ~= true) then setPedAnimation(p, "ped" , "JOG_maleA", -1, true, true, false) -- Joggt end end -- ROTATION -- local x1, y1 = getElementPosition(p) local x2, y2 = getElementPosition(owner) local rot = math.atan2(y2 - y1, x2 - x1) * 180 / math.pi rot = rot-90 setPedRotation(p, rot) -- CAR -- local inveh = false if(isPedInVehicle(player)) then inveh = true end if(inveh == true) and (getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) < 4) then if(stat[p]["inveh"] ~= true) and (stat[p]["enterveh"] ~= true) then stat[p]["enterveh"] = true setPedAnimation(p) triggerClientEvent(getRootElement(), "doPedEnter", player, p, true) setTimer(function() local occupants = getVehicleOccupants(getPedOccupiedVehicle(player)) for i = 1, getVehicleMaxPassengers(getPedOccupiedVehicle(player)), 1 do if not(occupants[i]) then warpPedIntoVehicle(p, getPedOccupiedVehicle(player), i) stat[p]["inveh"] = true break; end end stat[p]["enterveh"] = false end, 2000, 1) end else if(stat[p]["inveh"] == true) and (stat[p]["enterveh"] == false) and(isPedInVehicle(player) == false) then -- er ist nicht im auto aber ich bin es stat[p]["enterveh"] = true triggerClientEvent(getRootElement(), "doPedExitVeh", player, p, true) setTimer(function() removePedFromVehicle(p) stat[p]["enterveh"] = false stat[p]["inveh"] = false end, 1000, 1) end end -- JUMP CHECK -- if(inveh == false) then if((z-z2) > 0.-- s8) --> and (getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) < 4) and (stat[p]["jumping"] ~= true) then -- er ist oben stat[p]["jumping"] = true setPedAnimation(p) triggerClientEvent(getRootElement(), "doPedJump", player, p, true) if(isTimer(timer[p]["jump"])) then killTimer(timer[p]["jump"]) end timer[p]["jump"] = setTimer(function() stat[p]["jumping"] = false triggerClientEvent(getRootElement(), "doPedJump", player, p, false) end, 800, 1) end end else if (stat[p]["running"] == true)then stat[p]["running"] = false setPedAnimation(p) end end else destroyElement(p) end end end else if(isElement(p)) then destroyElement(p) end p = nil end end end setTimer(functionscheck, 200, -1) addCommandHandler("follower", function(p) if(ablauf[p] == true) then return end ablauf[p] = true local x, y, z = getElementPosition(p) ped[p] = createPed(164, x, y+1, z) setElementData(ped[p], "besitzer", getPlayerName(p)) setElementData(ped[p], "bodyguard", true) setTimer(giveWeapon, 1000, 1, ped[p], 27, 99999, true) setPedStat (ped[p], 72, 999) setPedStat (ped[p], 76, 999) setPedStat (ped[p], 74, 999) --addEventHandler("onClientPedDamage", ped, on_damage_check) pedSayTimer[ped[p]] = setTimer(doPedSaySomething, 5000, 1, ped[p]) addEventHandler("onPedWasted", ped[p], function() local ped = source setTimer(destroyElement, 1000, 1, ped) ablauf[p] = false end) end) أتمنا عدم سرقة حقوق صنع مود أو تقول انتا صنعه حقوق الرجل أسمه : Noneatme والسلام عليكم Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 والله ما رح اسرقة بس بستفيد منه Link to comment
The moVer Posted April 1, 2015 Author Share Posted April 1, 2015 يجيليانه في مشكله بالسيرفر بسطر 101 Link to comment
terreus Posted April 1, 2015 Share Posted April 1, 2015 يجيليانه في مشكله بالسيرفر بسطر 101 سيرفر أو كلنت ؟ Link to comment
terreus Posted April 1, 2015 Share Posted April 1, 2015 سيرفر http://up.top4top.net/downloadf-top4top_e0641fcc591-zip.html تفضل ربط حمل منه مود Link to comment
The moVer Posted April 2, 2015 Author Share Posted April 2, 2015 جربت استفيد من المود الياعطاني ايا اذواف بس ما ظبط طلبي:وش احط هنا function aa() local theVehicle = getPedOccupiedVehicle(source) warpPedIntoVehicle ( Ped, theVehicle ) end addEventHandler("onClientPlayerVehicleEnter",getRootElement(),aa) وهل الكود صح ولي يسال لايش بدك تستخدمو انا سويت بيد ابيه بس ادخل السيارة يسحبه عندي Link to comment
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