[PXG]Blue Posted March 24, 2015 Share Posted March 24, 2015 Hello, is there a known way to make a colshape visible for everyone on player join? thanks Link to comment
[PXG]Blue Posted March 24, 2015 Author Share Posted March 24, 2015 this: The Pink-ish lines of the Colshape. Link to comment
Enargy, Posted March 24, 2015 Share Posted March 24, 2015 it is dxDrawLine? try using triggerClientEvent Link to comment
[PXG]Blue Posted March 24, 2015 Author Share Posted March 24, 2015 it is dxDrawLine?try using triggerClientEvent its kinda hard to do it with DxDraw, isn't there a way to just enable it via script? Link to comment
Enargy, Posted March 24, 2015 Share Posted March 24, 2015 it is dxDrawLine?try using triggerClientEvent its kinda hard to do it with DxDraw, isn't there a way to just enable it via script? but if the event is onClientRender as it will be visible only to the client, i didn't understood you Link to comment
[PXG]Blue Posted March 24, 2015 Author Share Posted March 24, 2015 Watch the Videos, i want to enable these lines, they are aviable via the "showcol 1" command Link to comment
[PXG]Blue Posted March 24, 2015 Author Share Posted March 24, 2015 Okay i figured i'll use dxDrawLine3D solved! Link to comment
ALw7sH Posted March 24, 2015 Share Posted March 24, 2015 addEventHandler("onClientPlayerJoin",root, function() setDevelopmentMode(true) executeCommandHandler("showcol","1") end ) Link to comment
[PXG]Blue Posted March 24, 2015 Author Share Posted March 24, 2015 addEventHandler("onClientPlayerJoin",root, function() setDevelopmentMode(true) executeCommandHandler("showcol","1") end ) You can only execute commands created by Lua. You cannot execute MTA harcoded commands due to security reasons Link to comment
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