Black2 Posted March 14, 2015 Posted March 14, 2015 Hello,I created a resource and He opens a window When you enter into a cylinder, This window is in dimension 1 but can open it from other dimensions as I fix this? Thx
xeon17 Posted March 14, 2015 Posted March 14, 2015 (edited) onMarkerHit and onClientMarkerHit have a dimension parameter. addEventHandler("onMarkerHit",root, function (hitPlayer,Dimensions) if hitPlayer.player and Dimensions then hitPlayer:outputChat("You hit the marker") end end) Edited March 15, 2015 by Guest
#RooTs Posted March 15, 2015 Posted March 15, 2015 @xeon, I think You Didn't closed the function properly, you should use ")" at the end. addEventHandler("onMarkerHit",root, function (hitPlayer,Dimensions) if hitPlayer.player and Dimensions then hitPlayer:outputChat("You hit the marker") end end)
xeon17 Posted March 15, 2015 Posted March 15, 2015 I wrote the example very fast and forget it, thanks for telling me
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