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[HELP] Please :x


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function ( p,c,thePlayer) 
    local target = getPlayerFromPartialName(thePlayer) 
    if target then 
    local handling = getVehicleHandling(target) 
    if handling > 1200 then 
    outputChatBox(getPlayerName(target).." - mass: "..handling[1]) 
end, 2000, 1) 
function getPlayerFromPartialName(name) 
    local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil 
    if name then 
        for _, player in ipairs(getElementsByType("player")) do 
            local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() 
            if name_:find(name, 1, true) then 
                return player 

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That code makes no sense, it looks like you've just aimlessly scraped together some code from various sources.

The timer will run once after 2 seconds, and then use 'thePlayer' which hasn't even been passed via the timer. getVehicleHandling returns a table not an integer.

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Let alone that you're comparing a table (handling) to a number.

There is no event for changing any of the handling data of a car. You will have to add the check code (or triggerEvent) to the part where the player changes the mass of the vehicle.

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