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help me i don't know how to do this


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Posted

Alsalam Alaykum , Hello

how are you guy ? I hope you are well .

am training on Data and am a noob :oops:

look at this code

  
GUIEditor = { 
    button = {}, 
    window = {}, 
    edit = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(368, 222, 138, 165, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetAlpha(GUIEditor.window[1], 1.00) 
  
        GUIEditor.button[1] = guiCreateButton(10, 61, 120, 15, "Refresh", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[1], "default-small") 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.edit[1] = guiCreateEdit(9, 21, 121, 35, "", false, GUIEditor.window[1]) 
        guiEditSetReadOnly(GUIEditor.edit[1], true) 
        guiEditSetMasked(GUIEditor.edit[1], true) 
        GUIEditor.button[2] = guiCreateButton(10, 82, 120, 15, "1", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[2], "default-small") 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[3] = guiCreateButton(10, 102, 120, 15, "2", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[3], "default-small") 
        guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[4] = guiCreateButton(10, 123, 119, 15, "True", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[4], "default-small") 
        guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[5] = guiCreateButton(10, 142, 119, 15, "False", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[5], "default-small") 
        guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA")     
    end 
) 
  
  
  
addEventHandler("onClientGUIClick",getRootElement(), 
function() 
    if ( source == GUIEditor.button[2] ) then 
    triggerServerEvent("one", localPlayer) 
    end 
end) 
  
addEventHandler("onClientGUIClick",getRootElement(), 
function() 
    if ( source == GUIEditor.button[1] ) then 
    triggerServerEvent("two", localPlayer) 
    guiSetText ( GUIEditor.edit[1], tzwer ) 
    end 
end) 

  
addEvent("one",true)  
addEventHandler("one",root,  
function () 
local account = getPlayerAccount ( source ) 
setAccountData ( account, "ro5sa", "1" ) 
end  
) 
  
  
  
addEvent("two",true)  
addEventHandler("two",root,  
function () 
local account = getPlayerAccount ( source ) 
tzwer = getAccountData ( account, "ro5sa" ) 
end  
) 
  

so the problem is in this line

guiSetText ( GUIEditor.edit[1], tzwer )

idk how to output var from server to client

help me pls

am waiting :roll::roll:

Posted

The variable 'twzer' is only available server side and just after triggering. You would either trigger back from server side or simply use a server side event to create your GUI with all the information from server side.

Posted
The variable 'twzer' is only available server side and just after triggering. You would either trigger back from server side or simply use a server side event to create your GUI with all the information from server side.

how ?

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