MrBugsFive Posted February 24, 2015 Share Posted February 24, 2015 Hello All, I wanted a Help to Make a System to see a zoomed image: when you have almost finished the bullet in the magazine Example: to 5/100 with Ammo there to appear this image: or this: And When Press R to reload the weapon the image disappears. Does it have to do this ?? Thanks You By Help My. ! Link to comment
Castillo Posted February 24, 2015 Share Posted February 24, 2015 getPedAmmoInClip dxDrawImage onClientRender Link to comment
MrBugsFive Posted February 24, 2015 Author Share Posted February 24, 2015 Code With Imagens: local screenW, screenH = guiGetScreenSize() local LOCAL_PLAYER = getLocalPlayer() pos = getElementPosition(LOCAL_PLAYER) showPlayerHudComponent("radar", false) showPlayerHudComponent ( "ammo", true ) showPlayerHudComponent ( "area_name", true ) showPlayerHudComponent ( "amour", true ) showPlayerHudComponent ( "breath", true ) showPlayerHudComponent ( "clock", true ) showPlayerHudComponent ( "health", true ) showPlayerHudComponent ( "money", true ) showPlayerHudComponent ( "radar", true ) showPlayerHudComponent ( "vehicle_name", true ) showPlayerHudComponent ( "radio", true ) showPlayerHudComponent ( "weapon", true ) showPlayerHudComponent ( "wanted", true ) addEventHandler("onClientRender", root, function() local playerX, playerY, playerZ = getElementPosition(LOCAL_PLAYER) local playerZoneName = getZoneName(playerX, playerY, playerZ) local ammo = getPlayerAmmoInClip(LOCAL_PLAYER) local ammo2 = getPlayerTotalAmmo(LOCAL_PLAYER) --local TA = getPlayerTotalAmmo(thePlayer)) dxDrawImage(screenW * 0.4817, screenH * 0.3268, screenW * 0.0586, screenH * 0.1042, "roll.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawText("Press 'R' Reload Weapon !", screenW * 0.4612, screenH * 0.2982, screenW * 0.5630, screenH * 0.3268, tocolor(255, 255, 255, 255), 1.00, "default-bold", "left", "top", false, false, false, false, false) dxDrawText("You Ammo: ".. ammo .." | ".. ammo2 .."", screenW * 0.5220, screenH * 0.4219, screenW * 0.6698, screenH * 0.4492, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) end ) Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now