Xabache Posted February 17, 2015 Share Posted February 17, 2015 Am trying to remove telephone wires. Have tried this and this nothing is working... removeWorldModel(7646,10000,0,0,0) removeWorldModel(11460,10000,0,0,0) removeWorldModel(17046,10000,0,0,0) removeWorldModel(7075,10000,0,0,0) removeWorldModel(7076,10000,0,0,0) removeWorldModel(7077,10000,0,0,0) removeWorldModel(7078,10000,0,0,0) removeWorldModel(7079,10000,0,0,0) removeWorldModel(7080,10000,0,0,0) removeWorldModel(7081,10000,0,0,0) removeWorldModel(7082,10000,0,0,0) removeWorldModel(7083,10000,0,0,0) removeWorldModel(7084,10000,0,0,0) removeWorldModel(7085,10000,0,0,0) removeWorldModel(7086,10000,0,0,0) removeWorldModel(7087,10000,0,0,0) removeWorldModel(13861,10000,0,0,0) removeWorldModel(13862,10000,0,0,0) removeWorldModel(13863,10000,0,0,0) removeWorldModel(13864,10000,0,0,0) removeWorldModel(17429,10000,0,0,0) removeWorldModel(17430,10000,0,0,0) removeWorldModel(17431,10000,0,0,0) removeWorldModel(17432,10000,0,0,0) removeWorldModel(18470,10000,0,0,0) removeWorldModel(18471,10000,0,0,0) removeWorldModel(18472,10000,0,0,0) removeWorldModel(7646,10000,0,0,0) removeWorldModel(11460,10000,0,0,0) removeWorldModel(17046,10000,0,0,0) for i= 7075,7087 do removeWorldModel(i,10000,0,0,0) end for i= 13861,13864 do removeWorldModel(i,10000,0,0,0) end for i= 17429,17432 do removeWorldModel(i,10000,0,0,0) end for i= 18470,18472 do removeWorldModel(i,10000,0,0,0) end Yet this easily removes buildings removeWorldModel(16138,1000,-300,1556,75) for i= 16615,16617 do removeWorldModel(i,10000,0,0,0) end Link to comment
Xabache Posted March 5, 2015 Author Share Posted March 5, 2015 Seriously? No one has any clue why these don't work or how else to go about removing power lines... Link to comment
Mr_Moose Posted March 6, 2015 Share Posted March 6, 2015 Haven't seen many telephone wires at the coordinate: 0,0,0. That could be the problem. Link to comment
Addlibs Posted March 6, 2015 Share Posted March 6, 2015 @MrBrutus; Have you seen any telephone wires in the range of 10,000m from (0, 0, 0)? Well, there are plenty of them since 10,000m covers more than the size of the whole map. @Xabache; I have no idea why that does does not work, but it could possibly be a streaming thing... Try to head away from the map when running the code and then return to some place to re-load the GTA world Link to comment
Mr_Moose Posted March 6, 2015 Share Posted March 6, 2015 Well that makes sense then, always the details I forget to check. I'm not sure if it's streaming related either but it's worth a try. Check if it's any difference between running on server vs client side, and finally, are you sure you have the correct object ID's. Link to comment
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