Castillo Posted February 15, 2015 Posted February 15, 2015 You didn't specify to which player the message has to be sent to: local text, _, r, g, b, hex = unpack ( messages [ n ] ) outputChatBox ( tostring ( text ), source, r, g, b, hex ) By the way, what is "p" in that table?
JkR Posted February 16, 2015 Author Posted February 16, 2015 You didn't specify to which player the message has to be sent to: local text, _, r, g, b, hex = unpack ( messages [ n ] ) outputChatBox ( tostring ( text ), source, r, g, b, hex ) By the way, what is "p" in that table? player
JkR Posted February 16, 2015 Author Posted February 16, 2015 You didn't specify to which player the message has to be sent to: local text, _, r, g, b, hex = unpack ( messages [ n ] ) outputChatBox ( tostring ( text ), source, r, g, b, hex ) By the way, what is "p" in that table? function NeedMsg(p,n,source) local text, _, r, g, b, hex = unpack ( messages [ n ] ) outputChatBox ( tostring ( text ), source, r, g, b, hex ) end iria asi?
Castillo Posted February 18, 2015 Posted February 18, 2015 Yes, that should do the job. By the way, remove "p" from the table, and then change: local text, _, r, g, b, hex = unpack ( messages [ n ] ) to: local text, r, g, b, hex = unpack ( messages [ n ] )
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