Xabache Posted February 2, 2015 Share Posted February 2, 2015 When I scale an object it can often loose its collision capacity and becomes walk through. What has happened? Can I make something larger and keep its normal collisions? Link to comment
Anubhav Posted February 2, 2015 Share Posted February 2, 2015 This is same with me so I don't map. If there is a fix I would be happy too. Please any mapper answer to help alot of people out! Link to comment
Tails Posted February 23, 2015 Share Posted February 23, 2015 It's not possible but it has been officially requested: https://bugs.mtasa.com/view.php?id=1278 Link to comment
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