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Extending a shader's capability


Xabache

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Skid_Marks.jpg

This shader draws lines behind your own tires a 1000 units behind you. But presents two problems when drawing the lines of other vehicles for you.

1) It only draws of others what you saw happening, and nothing that was off screen

2) It only draws of others if you are within 50 units of them at the time.

I would like it to draw for anyone around me the full length and not what I saw happening too. Ideas?

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