Bean666 Posted January 26, 2015 Posted January 26, 2015 hi guys, i want to fix a problem but i cant. because im bad with these functions , alright when i click the button , button disappears and shows a new one i added money restrictions in server.lua but when i click the button i dont have money . it says i dont have money yes. but it shows the another button . i dont know how to fix this. but ik ill use IF Functions i tried but it didnt work. help please. is there anyway with "if" functions to help with this. Code: addEventHandler("onClientGUIClick",GUIEditor.button[3],function() if ( source == GUIEditor.button[3]) then guiSetVisible(GUIEditor.button[3], false) guiSetVisible(GUIEditor.button[9], true) triggerServerEvent("shotgunstd",getLocalPlayer()) end end )
Bean666 Posted January 26, 2015 Author Posted January 26, 2015 any problems with this? please help i tried this but it didnt work. addEventHandler("onClientGUIClick",GUIEditor.button[1],function() if ( source == GUIEditor.button[1]) then getPlayerMoney(source) if (money > 2000) then guiSetVisible(GUIEditor.button[7], true) guiSetVisible(GUIEditor.button[1], false) triggerServerEvent("m4std",getLocalPlayer()) end end )
Malak Posted January 26, 2015 Posted January 26, 2015 any problems with this? please help i tried this but it didnt work. addEventHandler("onClientGUIClick",GUIEditor.button[1],function() if ( source == GUIEditor.button[1]) then getPlayerMoney(source) if (money > 2000) then guiSetVisible(GUIEditor.button[7], true) guiSetVisible(GUIEditor.button[1], false) triggerServerEvent("m4std",getLocalPlayer()) end end ) local money = getPlayerMoney(source)
Bean666 Posted January 26, 2015 Author Posted January 26, 2015 this one didnt work. addEventHandler("onClientGUIClick",GUIEditor.button[1],function() if ( source == GUIEditor.button[1]) then local money = getPlayerMoney(source) if (money > 2000) then guiSetVisible(GUIEditor.button[7], true) guiSetVisible(GUIEditor.button[1], false) triggerServerEvent("m4std",getLocalPlayer()) end end )
TAPL Posted January 26, 2015 Posted January 26, 2015 addEventHandler("onClientGUIClick", GUIEditor.button[1], function() if source == GUIEditor.button[1] then if getPlayerMoney() >= 2000 then guiSetVisible(GUIEditor.button[7], true) guiSetVisible(GUIEditor.button[1], false) triggerServerEvent("m4std", localPlayer) end end end, false)
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