Bean666 Posted January 16, 2015 Share Posted January 16, 2015 (edited) hi guys , i have a problem in my spawn script , it all works fine , when i press a button it sets my team , and puts a text in chatbox , but the problem is my player doesnt spawn , i did debugscript , no errors tho , here's my code , whats the problem plz any help appreciated. Code: client.lua GUIEditor = { button = {}, window = {}, label = {}, memo = {} } GUIEditor.window[1] = guiCreateWindow(348, 208, 541, 448, "Spawn Panel", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 0.76) guiSetVisible(GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(31, 65, 107, 45, "Military", false, GUIEditor.window[1]) GUIEditor.button[2] = guiCreateButton(215, 65, 107, 45, "Survivors", false, GUIEditor.window[1]) GUIEditor.button[3] = guiCreateButton(398, 65, 107, 45, "Rebels", false, GUIEditor.window[1]) GUIEditor.button[4] = guiCreateButton(31, 170, 107, 45, "Bravo Team", false, GUIEditor.window[1]) GUIEditor.button[5] = guiCreateButton(215, 170, 107, 45, "Alpha Team", false, GUIEditor.window[1]) GUIEditor.button[6] = guiCreateButton(398, 175, 107, 45, "Umbrella Corp", false, GUIEditor.window[1]) GUIEditor.memo[1] = guiCreateMemo(30, 249, 485, 189, "Spawn By Clicking a Button \nAllies\nMilitary\nAlpha Team\nSurvivors\nBravo Team\nHostiles\nRebels\nUmbrella Corp", false, GUIEditor.window[1]) guiMemoSetReadOnly(GUIEditor.memo[1], true) GUIEditor.label[1] = guiCreateLabel(398, 225, 133, 17, "Spawn Panel By Shaman ", false, GUIEditor.window[1]) addEventHandler("onClientGUIClick",GUIEditor.button[1],function() if ( source == GUIEditor.button[1]) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) triggerServerEvent("setmilitary",getLocalPlayer(),getLocalPlayer()) end end ) addEventHandler("onClientGUIClick",GUIEditor.button[2],function() if ( source == GUIEditor.button[2]) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) triggerServerEvent("setSurvivor",getLocalPlayer(),getLocalPlayer()) end end ) addEventHandler("onClientGUIClick",GUIEditor.button[3],function() if ( source == GUIEditor.button[3]) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) triggerServerEvent("setrebels",getLocalPlayer(),getLocalPlayer()) end end ) addEventHandler("onClientGUIClick",GUIEditor.button[4],function() if ( source == GUIEditor.button[4]) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) triggerServerEvent("setbravo",getLocalPlayer(),getLocalPlayer()) end end ) addEventHandler("onClientGUIClick",GUIEditor.button[5],function() if ( source == GUIEditor.button[5]) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) triggerServerEvent("setalpha",getLocalPlayer(),getLocalPlayer()) end end ) addEventHandler("onClientGUIClick",GUIEditor.button[6],function() if ( source == GUIEditor.button[6]) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) triggerServerEvent("setumbrella",getLocalPlayer(),getLocalPlayer()) end end ) addEvent("showGUI", true) function guishow(player) guiSetVisible(GUIEditor.window[1], true) showCursor(true) end addEventHandler("showGUI",getRootElement(),guishow) server.lua function onlogin() triggerClientEvent(source, "showGUI", source) end addEventHandler("onPlayerLogin", getRootElement(), onlogin) function createSurvivorTeam () SurvivorTeam = createTeam ("Survivors", 255, 200, 0) end addEventHandler ("onResourceStart", resourceRoot, createSurvivorTeam) function createMilitaryTeam () MilitaryTeam = createTeam ("Military", 0, 200, 0) end addEventHandler ("onResourceStart", resourceRoot, createMilitaryTeam) function createRebelsTeam () RebelsTeam = createTeam ("Rebels", 150, 150, 0) end addEventHandler ("onResourceStart", resourceRoot, createRebelsTeam) function createAlphaTeam () AlphaTeam = createTeam ("Alpha Team", 60, 50, 60) end addEventHandler ("onResourceStart", resourceRoot, createAlphaTeam) function createBravoTeam () BravoTeam = createTeam ("Bravo Team", 255, 0, 170) end addEventHandler ("onResourceStart", resourceRoot, createBravoTeam) function createUmbrellaTeam () UmbrellaTeam = createTeam ("Umbrella Corp", 255, 0, 0) end addEventHandler ("onResourceStart", resourceRoot, createUmbrellaTeam) function joinSurvivor() setPlayerTeam(source,SurvivorTeam) setPlayerNametagColor ( source, 255, 200, 0 ) setElementModel(source,127) spawnPlayer (source, -2523.3408203125, -619.9560546875, 132.5625, 0,127, 0, 0) outputChatBox("You have chosen to be a Survivor!",source,255,200,0) end addEvent("setSurvivor", true) addEventHandler("setSurvivor",root,joinSurvivor) function joinMilitary() setPlayerTeam(source,MilitaryTeam) setPlayerNametagColor ( source, 0, 200, 0 ) setElementModel(source,287) spawnPlayer (source, -1023.4560546875, -999.53515625, 129.21264648438, 0,287, 0, 0) outputChatBox("You have chosen to be a Military!",source,0,200,0) end addEvent("setmilitary", true) addEventHandler("setmilitary",root,joinMilitary) function joinRebels() setPlayerTeam(source,RebelsTeam) setPlayerNametagColor ( source, 150, 150, 0 ) setElementModel(source,127) spawnPlayer (source, -1023.4560546875, -999.53515625, 129.21264648438, 0,127, 0, 0) outputChatBox("You have chosen to be a Rebel!",source,150,150,0) end addEvent("setrebels", true) addEventHandler("setrebels",root,joinRebels) function joinAlpha() setPlayerTeam(source,AlphaTeam) setPlayerNametagColor ( source, 60, 50, 60 ) setElementModel(source,287) spawnPlayer (source, -1023.4560546875, -999.53515625, 129.21264648438, 0,287, 0, 0) outputChatBox("You have chosen to be an Alpha Team Soldier!",source,60,50,60) end addEvent("setalpha", true) addEventHandler("setalpha",root,joinAlpha) function joinBravo() setPlayerTeam(source,BravoTeam) setPlayerNametagColor ( source, 255, 0, 170 ) setElementModel(source,287) spawnPlayer (source, -1023.4560546875, -999.53515625, 129.21264648438, 0,287, 0, 0) outputChatBox("You have chosen to be an Bravo team Soldier!",source,255,0,170) end addEvent("setbravo", true) addEventHandler("setbravo",root,joinBravo) function joinUmbrella() setPlayerTeam(source,UmbrellaTeam) setPlayerNametagColor ( source, 255, 0, 0 ) setElementModel(source,284) spawnPlayer (source, -1023.4560546875, -999.53515625, 129.21264648438, 0,284, 0, 0) outputChatBox("You have chosen to be an Umbrella Corp!",source,255,0,0) end addEvent("setumbrella", true) addEventHandler("setumbrella",root,joinUmbrella) function onWasted(totalAmmo, killer, killerWeapon, bodypart, stealth) local x, y, z = 213.7412109375, 1868.505859375, 13.140625 -- Default position local team = getPlayerTeam ( source ) if ( team ) then local teamName = getTeamName ( team ) if ( teamName == "Military" ) then x, y, z = -1023.4560546875, -999.53515625, 129.21264648438 elseif ( teamName == "Survivors" ) then x, y, z = -1023.4560546875, -999.53515625, 129.21264648438 elseif ( teamName == "Rebels" ) then x, y, z = -1023.4560546875, -999.53515625, 129.21264648438 elseif ( teamName == "Umbrella Corp" ) then x, y, z = -1023.4560546875, -999.53515625, 129.21264648438 elseif ( teamName == "Bravo Team" ) then x, y, z = -1023.4560546875, -999.53515625, 129.21264648438 elseif ( teamName == "Alpha Team" ) then x, y, z = -1023.4560546875, -999.53515625, 129.21264648438 end end setTimer ( spawnPlayer, 3000, 1, source, x, y, z, 0, getElementModel ( source ), 0, 0, team ) setTimer ( outputChatBox, 3000, 1, "You Have Died! Do Better Next Time!",source, 0, 200, 0, false) end addEventHandler ("onPlayerWasted", getRootElement(), onWasted) Edited January 16, 2015 by Guest Link to comment
xeon17 Posted January 16, 2015 Share Posted January 16, 2015 Please use the Lua tags instead of code tags next time , try changing the rotation of player to 90.0 instead of 0. Link to comment
Bean666 Posted January 16, 2015 Author Share Posted January 16, 2015 stil lwont work. Link to comment
Mizudori Posted January 16, 2015 Share Posted January 16, 2015 You mean screen is black or what?? fadeCamera(source, true) setCameraTarget(source, source) Link to comment
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