S3LOK Posted January 16, 2015 Posted January 16, 2015 السلام عليكم ورحمة الله وبكراته انا سويت مود الي هو function stopMinigunDamage ( attacker, weapon, bodypart ) type = getElementType ( attacker) if type == "player" then outputChatBox("You Were Killed by" .. getPlayerName(attacker),51,102,153,true) end if bodypart == 9 then playSound("headShot.mp3") end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), stopMinigunDamage ) meta > ="client2.lua" type="client" /> src="headShot.mp3" />> وابي دروس افهم البرمجة واستعمل ويكي
TAPL Posted January 16, 2015 Posted January 16, 2015 الأفنت المستخدم خطأ + ما تحققت من وجود قاتل + ما تحققت ان القاتل ليس اللاعب المقتول سويت لك تحسين اضفت نوع القاتل في حالة القاتل ما كان لاعب و على فكرة صوت هيد شوت يشتغل للاعب الي مات مو اللاعب الي قتل، مدري كيف تبيه انت بس الوضع يبقى على ما هو عليه addEventHandler("onClientPlayerWasted", localPlayer, function(attacker, weapon, bodypart) if attacker and attacker ~= source then local type = getElementType(attacker) if type == "player" then outputChatBox("You Were Killed by "..getPlayerName(attacker), 51, 102, 153) else outputChatBox("You Were Killed by "..type, 51, 102, 153) end if bodypart == 9 then playSound("headShot.mp3") end end end) * ينقل إلى قسم البرمجة
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