Xabache Posted January 15, 2015 Share Posted January 15, 2015 The values account, car and vehicle function in earlier calls and are presumed to do so in the following code which receives only "bad argument #1 to 'ipairs' (table expected got string)" From: function carSpawn () local upgrade = getAccountData (account, "funmodev2-carupg") if (upgrade) then local upgrades = nil local upgrades = {} local upgrades = upgrade for i,v in ipairs (upgrades) do addVehicleUpgrade (vehicle, v) end end From: function carDestroy () setAccountData (account, "funmodev2-carupg", getVehicleUpgrades(car)) But no upgrades result on car spawn. ideas? Link to comment
Moderators IIYAMA Posted January 15, 2015 Moderators Share Posted January 15, 2015 setAccountData (account, "funmodev2-carupg", toJSON (getVehicleUpgrades(car))) local upgrades = getAccountData (account, "funmodev2-carupg") if upgrades then for i,v in ipairs (fromJSON(upgrades)) do addVehicleUpgrade (vehicle, v) end end Use LUA tags, pls. Link to comment
Xabache Posted January 15, 2015 Author Share Posted January 15, 2015 Works perfect. Nice .gif^... and a Lua tag which i will pls use, means...? Link to comment
novo Posted January 15, 2015 Share Posted January 15, 2015 He means using the BBCODE. @ http://i.gyazo.com/bf13a341e59a1518a495f7e09255089c.png [xml][/xml] Link to comment
Xabache Posted February 17, 2015 Author Share Posted February 17, 2015 addVehicleUpgrade Link to comment
Xabache Posted February 17, 2015 Author Share Posted February 17, 2015 Coool^. Thanks Link to comment
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