UserToDelete Posted January 10, 2015 Share Posted January 10, 2015 ***client.lua*** function checkTransfer() if isTransferBoxActive() == true then triggerServerEvent("siDL", localPlayer) else triggerServerEvent("noDL", localPlayer) end end setTimer(checkTransfer,2000,1) ***server.lua*** exports.scoreboard:addScoreboardColumn('DL') function onJoin() setElementData ( source, "DL", "Descargando" ) end addEventHandler("onPlayerJoin",root,onJoin) function onDownloadProgress () setElementData(client, "DL", "Descargando") end addEvent("siDL", true) addEventHandler("siDL",root,onDownloadProgress) function onDownloadFinish() setElementData ( client, "DL", "Jugando" ) end addEvent("noDL",true) addEventHandler("noDL",root,onDownloadFinish) he probado a cambiar "client" por "source" y nada, no me tira ningun error y no cambia el status el jodio Link to comment
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