John Smith Posted January 4, 2015 Posted January 4, 2015 hi umm how can i retrieve data of .map file? like there are things e.g model="3030" posX = "1", posY,posZ,rotX,rotY,rotZ etc how can i retrieve that data since its not an xml file? i would like to create objects depending on what's written in mta .map file about objects of a map thanks in advance If you find my post useful or if it helped you, please like my post Ingame name: ZoeN
Castillo Posted January 4, 2015 Posted January 4, 2015 It is a XML file, you can use XML functions. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Dealman Posted January 4, 2015 Posted January 4, 2015 You'll find some info on the Wiki Page for Writing_Gamemodes. If I help you in a thread and you need further assistance, please don't PM me - use the thread you created instead. This way everyone on the forum can take advantage of it.
John Smith Posted January 4, 2015 Author Posted January 4, 2015 i thought that xml files were only files ending with .xml anyway thanks for quick answer guys If you find my post useful or if it helped you, please like my post Ingame name: ZoeN
Castillo Posted January 4, 2015 Posted January 4, 2015 You can name the file whatever you want, the content is what matters. Same for scripts, you can name them "myScript.lolipop" and it'll still work. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
John Smith Posted January 4, 2015 Author Posted January 4, 2015 didn't know that, thank you again If you find my post useful or if it helped you, please like my post Ingame name: ZoeN
Castillo Posted January 4, 2015 Posted January 4, 2015 You're welcome. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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