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In-Game Colour brightness with dx functions


.:HyPeX:.

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So my issue is, the colours arent enought bright, thought i've already maxed out, the image drawn ingame with dxDrawImage is directly taken from the photoshopped image.

you can see the photoshopped image in the left and ingame in the right.

TW80wmp.png

Code:

  
dxDrawImage(cx-healthwidth/2,cy-healthwidth/2, healthwidth, healthwidth,"speedo/1health.png", i,0,0,tocolor(colorR,colorG,colorB,255),true) 
  

Is there anything i can do to draw an image like that?

Greetz

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