Wisam Posted December 11, 2014 Posted December 11, 2014 Hey I made a script for my server to change the weapon property damage and accuracy but then i wanted to make another script where i can change the weapon property of the chainsaw and katana but i noticed that the melee weapons are not listed in the menu, only fire arms and projectiles so if you could help me do this that would be great Also i tryed to do this but it didnt work: function damage() setWeaponProperty(9,"poor","damage", 1000) end addEventHandler ( "onResourceStart", getRootElement(), damage )
Wisam Posted December 11, 2014 Author Posted December 11, 2014 try use onClientPlayerDamage Didn't work
manawydan Posted December 11, 2014 Posted December 11, 2014 try this -- client local damageFromWeapon9 = 10 -- change here addEventHandler("onClientPlayerDamage", getLocalPlayer(), function(atack,weapon,bod,los) if(weapon == 9)then cancelEvent() local h = getElementHealth(source) if(h>damageFromWeapon9)then setElementHealth(source,h-damageFromWeapon9) else triggerServerEvent("killPedSpecial",source,atack) end end end) --server addEvent("killPedSpecial",true) addEventHandler("killPedSpecial",root, function(a) killPed(source,a) end)
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