Ahmed Abo-elezz Posted December 5, 2014 Share Posted December 5, 2014 i want whan the vehicle explode do this function my problem i try it and it's dont work function deleteOnExitpilot ( thePlayer ) if ( isElement ( markert [ thePlayer ] ) ) then destroyElement ( markert [ thePlayer ] ) end if ( isElement ( blipt [ thePlayer ] ) ) then destroyElement ( blipt [ thePlayer ] ) end if ( isElement ( pedt [ thePlayer ] ) ) then destroyElement ( pedt [ thePlayer ] ) end end addEventHandler ( "onVehicleExplode", getRootElement(), deleteOnExitpilot ) Link to comment
WASSIm. Posted December 5, 2014 Share Posted December 5, 2014 function deleteOnExitpilot ( ) local thePlayer = getVehicleController ( source ) if not thePlayer then return end if ( isElement ( markert [ thePlayer ] ) ) then destroyElement ( markert [ thePlayer ] ) end if ( isElement ( blipt [ thePlayer ] ) ) then destroyElement ( blipt [ thePlayer ] ) end if ( isElement ( pedt [ thePlayer ] ) ) then destroyElement ( pedt [ thePlayer ] ) end end addEventHandler ( "onVehicleExplode", getRootElement(), deleteOnExitpilot ) Link to comment
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