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Weapons skill raise for each zombie kill


Wisam

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Hello..

i want to make a script that when you kill a zombie your weapon skill that you killed the zombie with will raise +1 and im using zday zombie script.. i need zombie kill event but i dont know what to do because there is no zombie kill event in mta.. please help!

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oh okay but would this work? :/

  
 addEventHandler( 'onZombieWasted', root, 
    function ( killer, weapon, bodypart ) 
    if (killer and killer ~= source) then 
    if ( bodypart == 9 and weapon == 22) then 
                  setPedStat( killer, 69, getPedStat( killer, 69 ) + 50 ) 
                   end 
            end 
            
      end 
   ) 

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try this

local statsFromWeapon = {  
    [22] = 69, 
    [23] = 70, 
    [24] = 71, 
    [25] = 72, 
    [26] = 73, 
    [27] = 74, 
    [28] = 75, 
    [29] = 76, 
    [30] = 77, 
    [31] = 78, 
    [32] = 75, 
    [33] = 79, 
    [34] = 79 
} 
  
addEventHandler("onZombieWasted", root, 
function (killer, weapon, bodypart) 
    if (isElement(killer)) and (killer ~= source) and (getElementType(killer) == "player") and (bodypart == 9) then 
        local statWeapon = statsFromWeapon[weapon] 
        if (statWeapon) then 
            local stat = getPedStat(killer, statWeapon) 
            setPedStat(killer, statWeapon, stat + 50) 
        end 
    end 
end) 
  

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