Rutex Posted November 30, 2014 Posted November 30, 2014 Hi guys. I have small problem. I have code ( on server ) addEventHandler ("onPlayerJoin", XXX, Pj) With which element name, i can send this func only to joined player? Like on client GetLocalPlayer... ( On XXX ) Sourse = doesnt work, nil value.
Rutex Posted November 30, 2014 Author Posted November 30, 2014 Root doesnt going. its send to all player...
WASSIm. Posted November 30, 2014 Posted November 30, 2014 addEventHandler ("onPlayerJoin", root, function() addEventHandler ("onPlayerJoin", source, Pj) end)
DiSaMe Posted November 30, 2014 Posted November 30, 2014 'addEventHandler' function doesn't send anything to anyone. "onPlayerJoin" event is triggered when a player joins, and it's only triggered for the player who joined - that is, that player is always the source of event.
Rutex Posted November 30, 2014 Author Posted November 30, 2014 Thanks guys. I found my error. In Pj func.
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