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HELP Toys system


roddydennvor

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hello , what is wrong with this script , it doesn't work :(

server-side

addEvent("ffhelmet") 
  
local cases = {} 
  
for i,v in ipairs(getElementsByType("player"))do 
setElementData(v, "ffhelmet", 0) 
end 
  
  
addEventHandler("ffhelmet", 
function(player) 
    if(getResourceState(getResourceFromName("bone_attach")) == "running")then 
        if(getElementType(player) == "player")then 
            if(getElementData(player, "helmet") ~= 1)then 
                case = createObject(2054,0,0,0) 
                exports.bone_attach:attachElementToBone(case,player,1,0,0.04,0.06,0,0,180) 
                cases[player] = case 
            elseif(getElementData(player, "helmet") == 1)then 
                setElementData(player, "helmet", 0) 
                exports.bone_attach:detachElementFromBone(cases[player]) 
                destroyElement(cases[player]) 
            end 
        end 
    else 
            outputChatBox("ERROR #1", player, 255, 50, 0) 
    end 
end 
) 
  

Client-side

if itemID then 
    if (itemID==90) then -- Fullface Helmet 
        triggerEvent("onClientGUIClick", source, value) 
        setElementData(player, "helmet", 1) 
        case = createObject(2054,0,0,0) 
        exports.bone_attach:attachElementToBone(case,player,1,0,0.04,0.06,0,0,180) 
        cases[player] = case 
    elseif(getElementData(player, "helmet") == 1)then 
        setElementData(player, "helmet", 0) 
        exports.bone_attach:detachElementFromBone(cases[player]) 
        destroyElement(cases[player]) 
                                        end 
    end 
  

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