xb0 Posted November 14, 2014 Share Posted November 14, 2014 السلام عليكم ابغى شرح مود AntiZombie انا عندي المود جبته من موقع ولقيت فيه 4 اماكن محميه ابغى اغير الاماكن ابيها بالاماكن الي احطها لاهنتو شرح كويس لانو حاول اضبطه خربته ض4 المهم بنتضار الردود Link to comment
xb0 Posted November 14, 2014 Author Share Posted November 14, 2014 احاثيات الماب الي ماعرفت لها safecol = createColCuboid ( 95.974617004395, 1751.3895263672, 17.640625, 255, 380, 255 ) safeZoneRadar = createRadarArea ( 95.974617004395, 1751.3895263672, 255, 380, 2, 94, 0, 80) setElementData (safeZoneRadar, "zombieProof", true) safecolCLO = createColCuboid ( 1018.53, 1225.511, 10.81, 170, 140, 255 ) safeZoneRadarCLO = createRadarArea ( 1018.53, 1225.511, 170, 140, 2, 94, 0, 80) setElementData (safeZoneRadarCLO, "zombieProof", true) safecolPolice = createColCuboid ( -1641.36, 646.37, 6.1, 70, 90, 255 ) safeZoneRadarPolice = createRadarArea ( -1641.36, 646.37, 70, 90, 2, 94, 0, 80) setElementData (safeZoneRadarPolice, "zombieProof", true) safecolCivil = createColCuboid ( -2016.34, 1318.88, 6.1, 100, 90, 255 ) safeZoneRadarCivil = createRadarArea ( -2016.34, 1318.88, 100, 90, 2, 94, 0, 80) setElementData (safeZoneRadarCivil, "zombieProof", true) safecolswat = createColCuboid ( -2519, 475, 10.81, 140, 110, 255 ) safeZoneRadarsasship = createRadarArea ( -2519, 475, 140, 110, 0, 0, 0, 0) setElementData (safeZoneRadarswat, "zombieProof", true) safecolcrime = createColCuboid ( 2499, 2620, 10.81, 250, 240, 255 ) safeZoneRadarCivil = createRadarArea ( 2499, 2620, 250, 240, 15, 43, 75, 200) setElementData (safeZoneRadarcrime, "zombieProof", true) safecolbay = createColCuboid ( -2658, 2207, 10.81, 500, 380, 255 ) safeZoneRadarbay = createRadarArea ( -2658, 2207, 500, 380, 255, 255, 120, 100) setElementData (safeZoneRadarbay, "zombieProof", true) safecolusms = createColCuboid ( -2546, -730, 10.81, 100, 150, 255 ) safeZoneRadarCivil = createRadarArea ( -2546, -730, 100, 150, 2, 94, 0, 80) setElementData (safeZoneRadarusms, "zombieProof", true) safecolcamp = createColCuboid ( 2074, -156, 10.81, 520, 440, 255 ) safeZoneRadarcamp = createRadarArea ( 2074, -156, 520, 440, 255, 255, 120, 100) setElementData (safeZoneRadarcamp, "zombieProof", true) safecolarmy = createColCuboid ( 200, 1851, 10.81, 30, 25, 255 ) safeZoneRadararmy = createRadarArea ( 200, 1851, 30, 25, 255, 0, 0, 0) setElementData (safeZoneRadararmy, "zombieProof", true) safecolmarine = createColCuboid ( -1472, 457, 17.640625, 255, 100, 255 ) safeZoneRadarmarine = createRadarArea ( -1472, 457, 255, 100, 2, 94, 0, 80) setElementData (safeZoneRadarmarine, "zombieProof", true) safecolcia = createColCuboid ( -612, 2539, 17.640625, 110, 110, 255 ) safeZoneRadarcia = createRadarArea ( -612, 2539, 110, 110, 90, 0, 74, 80) setElementData (safeZoneRadarcia, "zombieProof", true) safecolbeach = createColCuboid ( 125, -2133, 17.640625, 900, 500, 255 ) safeZoneRadarbeach = createRadarArea ( 125, -2133, 900, 500, 90, 0, 74, 0) setElementData (safeZoneRadarbeach, "zombieProof", true) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecol, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecol, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolCLO, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolCLO, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolPolice, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolPolice, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolCivil, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolCivil, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolbay, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolbay, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolswat, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolswat, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolcrime, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolcrime, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolusms, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolusms, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolcamp, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolcamp, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if skin == 310 then outputChatBox ("You was killed by the Army Guards", hitPlayer, 220, 0, 0) killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolarmy, enterZone ) function leaveZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if skin == 310 then killPed (hitPlayer) end end addEventHandler( "onColShapeLeave", safecolarmy, leaveZone ) function enterZone(hitPlayer,thePlayer) local skin = getElementModel (hitPlayer) if (skin == 13 or skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then killPed (hitPlayer) else end end addEventHandler( "onColShapeHit", safecolmarine, enterZone ) function leaveZone(hitPlayer,thePlayer) Link to comment
justboy Posted November 14, 2014 Share Posted November 14, 2014 تعدي على الكود هذا createColCuboid واذا تبي الطريقة createColCuboid ( float fX, float fY, float fZ, float fWidth, float fDepth, float fHeight ) استخدم المود هذا https://community.multitheftauto.com/in ... ls&id=3804 بصراحة مو مجربه معرفله كيف ^ Link to comment
xb0 Posted November 30, 2014 Author Share Posted November 30, 2014 اخوي ممكن تلعمني ايش ذي float fX, float fY, float fZ, float fWidth, float fDepth, float fHeight ) غير الاحداثيات زي float fWidth, float fDepth, float fHeight وبالنسبه للمود الي عطيتني ياه جنني Link to comment
The Killer Posted December 1, 2014 Share Posted December 1, 2014 createColCuboid Syntax colshape createColCuboid ( float fX, float fY, float fZ, float fWidth, float fDepth, float fHeight ) Required Arguments: fX: x الاحداثيات fY: y الاحداثيات fZ: z الاحداثيات fWidth: العرض fDepth: العمق fHeight: الارتفاع Link to comment
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