kidvnet Posted November 12, 2014 Share Posted November 12, 2014 I tried to copy some maps from GTA SA, due to there is no function support to create a object by quaternions rotation. as we all know that IPL file from mtasa is based on quaternions for rotation. I have tried lots of algorithm but I failed. So I hope the mtasa can provide a function which can create a object based on quaternions rotation Thanks a lot ! Link to comment
kidvnet Posted December 11, 2014 Author Share Posted December 11, 2014 well, figured it out..I put it on wiki, there is the link https://wiki.multitheftauto.com/wiki/Quaternion hope it is helpful for you guys Link to comment
Woovie Posted December 11, 2014 Share Posted December 11, 2014 It's still not perfect if I remember correctly. Link to comment
kidvnet Posted December 11, 2014 Author Share Posted December 11, 2014 It's still not perfect if I remember correctly. i tried a few of maps, which work perfect in rotation. maybe test more later If I find a problem I will fix it. by the way can u consider about the new suggestion about client fetchremote function. because I really need this function Link to comment
Woovie Posted December 11, 2014 Share Posted December 11, 2014 It's still not perfect if I remember correctly. i tried a few of maps, which work perfect in rotation. maybe test more later If I find a problem I will fix it. by the way can u consider about the new suggestion about client fetchremote function. because I really need this function We will never add a clientside fetchRemote(). It offers far too many areas for exploitation. Link to comment
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