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[help] Copy and replace weapon type


monday

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Posted

Well you can do that using

setWeaponProperty 
engineLoadTXD 
engineImportTXD 
engineLoadDFF 
engineReplaceModel 

See Weapon_Flags

Basic characteristics  
  
0x000100 - is a throwing weapon  
  
0x000200 - heavy weapon - can't jump  
  
0x000400 - fires every frame within loop (ie paint spray)  
  
0x000800 - can use 2x guns at same time 
 

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