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Need a little Help


SkatCh

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Posted

Hello there ,

i create a new ban system with a special view etc ... but the problem is how can i check the player serial before he press the login button . so which one i need to use "onPlayerJoin" or "onPlayerConnect". i tried this but didn't work .

function checkBan() 
    for index, ban in pairs(banList) do 
    local serial = getPlayerSerial (source) 
        if (ban[1] == serial) then 
            triggerClientEvent(source, "showBanScreen", source,ban[1],ban[2], ban[3], ban[4]) 
        end 
    end 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), checkBan ) 

banList -- special Table like getBans()

Posted

You should first make sure that the player have their resources downloaded and loaded, so you should use onClientResourceStart then trigger to server side and check if he banned then trigger again to client side to show ban screen.

Posted
--server 
  
function checkBan() 
    for index, ban in pairs(banList) do 
    local serial = getPlayerSerial (source) 
        if (ban[1] == serial) then 
            triggerClientEvent(source, "showBanScreen", source,ban[1],ban[2], ban[3], ban[4]) 
        end 
    end 
end 
addEvent("checkMyBan", true) 
addEventHandler("checkMyBan", root, checkBan) 

-- client 
  
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
    triggerServerEvent("checkMyBan", localPlayer) 
end) 

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