.:HyPeX:. Posted November 3, 2014 Posted November 3, 2014 Hello guys, is there a way to check the progress of downloadFile? Greetz My ingame nick is ~HyPeX~ BF3 Gamemode Progress: ~30% - Currently working on AI & MapManager
xTravax Posted November 3, 2014 Posted November 3, 2014 https://wiki.multitheftauto.com/wiki/GetLatentEventStatus
MTA Team botder Posted November 3, 2014 MTA Team Posted November 3, 2014 https://wiki.multitheftauto.com/wiki/GetLatentEventStatus He said downloadFile and not latent events. GitHub: Debug Console • MTA-Discord Relay Scripting: How to draw a line chart with DirectX functions? • Doppler Effect in MTA • Get the client's FPS • Customizable Blur Shader
Anubhav Posted November 4, 2014 Posted November 4, 2014 https://wiki.multitheftauto.com/wiki/GetLatentEventStatus He said downloadFile and not latent events. He can use triggerLatentClientEvent to do that. Think before posting. See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
.:HyPeX:. Posted November 4, 2014 Author Posted November 4, 2014 https://wiki.multitheftauto.com/wiki/GetLatentEventStatus He said downloadFile and not latent events. He can use triggerLatentClientEvent to do that. Think before posting. Seriously feche was right.... think imo.. This will work for those working solutions which people have, but is no use for downloadFile, else show me an example. My ingame nick is ~HyPeX~ BF3 Gamemode Progress: ~30% - Currently working on AI & MapManager
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