yoya99 Posted November 1, 2014 Posted November 1, 2014 hello this is my play code....but is there a chnace to make when a player joins 3 math random skins? 123,124 and 125? help pls addEventHandler("onResourceStart", resourceRoot, function() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) local spawnPoints = { {269.67669677734,1954.8450927734,17.640625}, --Hier die ganzen Spawnpunkte {-659.33868408203,881.34112548828,2.0071334838867}, {1117.5902099609,-2013.0979003906,74.4296875}, {-2186.352294921,2416.1042480469,5.1694464683533}, {-904.03948974609,2678.541015625,42.370262145996}, {620.87713623047,810.55700683594,-42.9609375}, {-3836.2275390625,-1493.7301025391,26.885936737061} } function spawn(player) local randomspawn = math.random(1,7) --die 7 auf die Anzahl der Spawnpunkte ändern spawnPlayer(player,spawnPoints[randomspawn][1],spawnPoints[randomspawn][2],spawnPoints[randomspawn][3]) end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 4100, 1, source) end )
WASSIm. Posted November 1, 2014 Posted November 1, 2014 addEventHandler("onResourceStart", resourceRoot, function() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) local spawnPoints = { {269.67669677734,1954.8450927734,17.640625}, --Hier die ganzen Spawnpunkte {-659.33868408203,881.34112548828,2.0071334838867}, {1117.5902099609,-2013.0979003906,74.4296875}, {-2186.352294921,2416.1042480469,5.1694464683533}, {-904.03948974609,2678.541015625,42.370262145996}, {620.87713623047,810.55700683594,-42.9609375}, {-3836.2275390625,-1493.7301025391,26.885936737061} } function spawn(player) local ranSkin = math.random(123, 125) local x, y, z = unpack(spawnPoints[math.random(#spawnPoints)]) spawnPlayer(player, x, y, z, ranSkin) end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 4100, 1, source) end )
TAPL Posted November 2, 2014 Posted November 2, 2014 Rotation argument is before skin. spawnPlayer(player, x, y, z, ranSkin) Should be: spawnPlayer(player, x, y, z, 0, ranSkin)
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