yoya99 Posted November 1, 2014 Share Posted November 1, 2014 hello this is my play code....but is there a chnace to make when a player joins 3 math random skins? 123,124 and 125? help pls addEventHandler("onResourceStart", resourceRoot, function() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) local spawnPoints = { {269.67669677734,1954.8450927734,17.640625}, --Hier die ganzen Spawnpunkte {-659.33868408203,881.34112548828,2.0071334838867}, {1117.5902099609,-2013.0979003906,74.4296875}, {-2186.352294921,2416.1042480469,5.1694464683533}, {-904.03948974609,2678.541015625,42.370262145996}, {620.87713623047,810.55700683594,-42.9609375}, {-3836.2275390625,-1493.7301025391,26.885936737061} } function spawn(player) local randomspawn = math.random(1,7) --die 7 auf die Anzahl der Spawnpunkte ändern spawnPlayer(player,spawnPoints[randomspawn][1],spawnPoints[randomspawn][2],spawnPoints[randomspawn][3]) end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 4100, 1, source) end ) Link to comment
WASSIm. Posted November 1, 2014 Share Posted November 1, 2014 addEventHandler("onResourceStart", resourceRoot, function() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) local spawnPoints = { {269.67669677734,1954.8450927734,17.640625}, --Hier die ganzen Spawnpunkte {-659.33868408203,881.34112548828,2.0071334838867}, {1117.5902099609,-2013.0979003906,74.4296875}, {-2186.352294921,2416.1042480469,5.1694464683533}, {-904.03948974609,2678.541015625,42.370262145996}, {620.87713623047,810.55700683594,-42.9609375}, {-3836.2275390625,-1493.7301025391,26.885936737061} } function spawn(player) local ranSkin = math.random(123, 125) local x, y, z = unpack(spawnPoints[math.random(#spawnPoints)]) spawnPlayer(player, x, y, z, ranSkin) end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 4100, 1, source) end ) Link to comment
yoya99 Posted November 1, 2014 Author Share Posted November 1, 2014 ok gonna try out thank you Link to comment
TAPL Posted November 2, 2014 Share Posted November 2, 2014 Rotation argument is before skin. spawnPlayer(player, x, y, z, ranSkin) Should be: spawnPlayer(player, x, y, z, 0, ranSkin) Link to comment
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