Tails Posted October 27, 2014 Posted October 27, 2014 Anyone know how I can rotate the images with dxDrawMaterialLine3D? All my images seem to be tilted by 90 degrees for some reason. Thanks in advance
rtx Posted October 28, 2014 Posted October 28, 2014 https://wiki.multitheftauto.com/wiki/Dx ... rialLine3D "faceTowardX/Y/Z: The direction the front of the line should face towards. If this is not set, the front of the line always faces toward the camera."
Moderators IIYAMA Posted October 28, 2014 Moderators Posted October 28, 2014 You are creating a line, one of your rotation (x or y)as is depending on your start and end point of the line itself. Also it would be named as: "dxDrawImage3D" Start---------------------end Start | | | | | end
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