Drakath Posted October 26, 2014 Share Posted October 26, 2014 Is there a way to set an animation that a player can not stop by jumping? Link to comment
Drakath Posted October 27, 2014 Author Share Posted October 27, 2014 Thanks but I have one more problem with the animations. Sometimes when I set an animation and then stop it with: setPedAnimation(client,false) the animation stops for client but other players can still see the animation on that player. Am I doing something wrong or is it a bug? Link to comment
MTA Team botder Posted October 27, 2014 MTA Team Share Posted October 27, 2014 If you stop it clientside then it will happen only for the active client. Clientside scripts do not syncronize such changes between other clients. Link to comment
Drakath Posted October 30, 2014 Author Share Posted October 30, 2014 I was wrong, toggleControl didn't fix it after all. Even though I disabled the jump, if a player clicks shift, the animation stops. Link to comment
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