Professional Posted November 21, 2014 Author Share Posted November 21, 2014 يبس انا ضفت الكود تحت الخيار واي دي السلام ورصاصات ما ينفع؟ Link to comment
Mr.R Posted November 21, 2014 Share Posted November 21, 2014 يبس انا ضفت الكود تحت الخيار واي دي السلام ورصاصات ما ينفع؟ شف فيه طريقتين .. حقتي وحقت ابو شنب ... شف الي يصلح لك + انا شارح لك الكود شوفه كله وتعرف وين تحط الرصاص .. والفلوس وكذا -,- Link to comment
The Killer Posted November 21, 2014 Share Posted November 21, 2014 الكلنت يصير كذا؟؟ mechMarker = createMarker (2484.95142,-1664.40332,13.34375,) GUIEditor = { button = {}, window = {}, edit = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(4, 0, 796, 600, "shop weapon by hassan", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFEC9712") GUIEditor.button[1] = guiCreateButton(9, 11, 777, 579, "", false, GUIEditor.window[1]) GUIEditor.button[2] = guiCreateButton(0, 9, 222, 120, "M4$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 31, 500 ) end end ) GUIEditor.button[3] = guiCreateButton(229, 12, 230, 117, "M5$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 29, 500 ) end end GUIEditor.button[4] = guiCreateButton(470, 13, 307, 116, "Knife$500,000", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 4, 500000 ) end end GUIEditor.button[5] = guiCreateButton(0, 145, 212, 135, "شوزن السعر:500 دولار", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 25, 500 ) end end GUIEditor.button[6] = guiCreateButton(227, 157, 232, 117, "الشورن ال7 طلقات السعر:500 دولار", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 26, 500 ) end end GUIEditor.button[7] = guiCreateButton(474, 158, 307, 116, "باراشوت:500 دولار", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 46, 500 ) end end GUIEditor.button[8] = guiCreateButton(0, 290, 212, 100, "TEC-9:500 دولار", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 32, 500 ) end end GUIEditor.button[9] = guiCreateButton(223, 293, 236, 97, "AK-47:500 دولار", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 30, 500 ) end end GUIEditor.button[10] = guiCreateButton(473, 287, 314, 103, "الخلاط:15 مليون", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == button ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 38, 15000000 ) end end GUIEditor.label[1] = guiCreateLabel(764, 513, 13, 25, "", false, GUIEditor.button[1]) GUIEditor.edit[1] = guiCreateEdit(5, 513, 777, 71, "شوب الاسلحه من قبل Hassan للمقرات v1,1 الخلاط:2000 طلقه", false, GUIEditor.button[1]) end ) كله اغلاط mechMarker = createMarker (2484.95142,-1664.40332,13.34375-1, "cylinder", 3, 0, 255, 0) GUIEditor = { window = {}, button = {}, edit = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(4, 0, 796, 600, "shop weapon by hassan", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFEC9712") guiSetVisible (GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(9, 11, 777, 579, "", false, GUIEditor.window[1]) --------------- M4 ---------------- GUIEditor.button[2] = guiCreateButton(0, 9, 222, 120, "M4$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[2] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 31, 500 ) end end ) ------------------------------------ --------------- M5 ---------------- GUIEditor.button[3] = guiCreateButton(229, 12, 230, 117, "M5$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[3] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 29, 500 ) end end) ------------------------------------ --------------- Knife ---------------- GUIEditor.button[4] = guiCreateButton(470, 13, 307, 116, "Knife$500,000", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[4] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 4, 500000 ) end end) ------------------------------------ --------------- Shozen ---------------- GUIEditor.button[5] = guiCreateButton(0, 145, 212, 135, "Shozen$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[5] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 25, 500 ) end end) ------------------------------------ --------------- Combat shotgun ---------------- GUIEditor.button[6] = guiCreateButton(227, 157, 232, 117, "Combat shotgun$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[6] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 26, 500 ) end end) ------------------------------------ --------------- Parachute ---------------- GUIEditor.button[7] = guiCreateButton(474, 158, 307, 116, "Parachute$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[7] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 46, 500 ) end end) ------------------------------------ --------------- TEC-9 ---------------- GUIEditor.button[8] = guiCreateButton(0, 290, 212, 100, "TEC-9$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[8] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 32, 500 ) end end) ------------------------------------ --------------- AK-47 ---------------- GUIEditor.button[9] = guiCreateButton(223, 293, 236, 97, "AK-47$500", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[9] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 30, 500 ) end end) ------------------------------------ --------------- Minigun ---------------- GUIEditor.button[10] = guiCreateButton(473, 287, 314, 103, "Minigun$15,000,000", false, GUIEditor.button[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor.button[10] ) then triggerServerEvent ( "onBuyWeapon", localPlayer, 38, 15000000 ) end end) ------------------------------------ GUIEditor.label[1] = guiCreateLabel(764, 513, 13, 25, "", false, GUIEditor.button[1]) GUIEditor.edit[1] = guiCreateEdit(5, 513, 777, 71, "شوب الاسلحه من قبل Hassan للمقرات v1,1 الخلاط:2000 طلقه", false, GUIEditor.button[1]) end ) addEventHandler ("onClientMarkerHit", mechMarker, function (hit) if (hit == localPlayer) and getElementType (hit) == "player" then local _, _, Pz = getElementPosition(hit) local _, _, Mz = getElementPosition(mechMarker) if (Mz + 3 >= Pz) and (Pz + 3 >= Mz) then guiSetVisible (GUIEditor.window[1], true) showCursor (guiGetVisible (GUIEditor.window[1]) end end end ) Server side # -- AboShanab addEvent ( "onBuyWeapon", true ) addEventHandler ( "onBuyWeapon", root, function ( ID, Cost ) if ( getPlayerMoney ( client ) >= tonumber ( Cost ) ) then takePlayerMoney ( client, tonumber ( Cost ) ) if ( giveWeapon ( client, tonumber ( ID ) ) ) then outputChatBox ( "* You have been buy a ".. getWeaponNameFromID ( tonumber ( ID ) ) .." by ".. tostring ( Cost ) .."$", client, 255, 255, 0, true ) else outputChatBox ( "* Problem with weapon id !", client, 255, 0, 0, true ) end else outputChatBox ( "* You do not have enough money !", client, 255, 0, 0, true ) end end ) Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now