Dolinho Posted October 12, 2014 Posted October 12, 2014 This gives me random players: getRandomPlayer() How do I find a player first? It takes a lot to find in random, and that's too bad have any precise way to find a player? accurately find. addEvent("Marktres",true) addEventHandler("Marktres",root, function (wanter) local wanter = getRandomPlayer() local theName = getPlayerName ( source ) if (getPlayerWantedLevel(wanter) == 3) then setTimer ( function() outputChatBox("Procurando Niveis 3..", source, 0, 255,255, true) end,1000, 1 ) setTimer ( function() outputChatBox("Registrando...", source, 0, 255,255, true) end,2000, 1 ) setTimer ( function() outputChatBox("Altenticando....", source, 0, 255,255, true) end,3000, 1 ) setTimer ( function() outputChatBox("Um Meliante "..getPlayerName(wanter).." Encontrado pelo sistema policial...", source, 0, 255,255, true) outputChatBox ( "Dica quanto mais Criminosos com estrela, mais facil fica para achalos", source ) exports.killmessages:outputMessage("*"..getPlayerName(wanter).." Esta sendo Oficialmente procurado pela PM.", root, 255, 15, 15, true) local blip = createBlipAttachedTo(wanter, 19) end,4000, 1 ) else outputChatBox ( "Verifique se realmente tenha jogadores com 3 nivel de procurado.", source ) outputChatBox ( "Caso tenha, procure ate achar.", source ) end end )
MTA Team botder Posted October 12, 2014 MTA Team Posted October 12, 2014 Do you want to get a player by (partial) name?
Dolinho Posted October 12, 2014 Author Posted October 12, 2014 It is not that. What I want is to be more precise to find players with level sought. local wanter = getRandomPlayer() Finding player with precision that are really wanted level. getRandomPlayer this finding random player, I want fixed player.
DNL291 Posted October 12, 2014 Posted October 12, 2014 function getPlayersWithWantedLevel(level) if type(level) == "number" then local total = 0 for _,player in ipairs(getElementsByType("player")) do if getPlayerWantedLevel(player) == level then total = total + 1 end end return total end return false end e.g: outputChatBox( getPlayersWithWantedLevel(3) ) Is that what do you mean?
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