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Add Samp objects (not only in MTA editor)


C0b0ll

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Posted

Hi guys,

I Try to add a model on the map, but I DON'T want to replace an existing model (then without using client functions like engineLoadTXD).

Is it possible to create (from server side) the model 999999 for example ?

Example of server code :

importModel(999999, "data/MyModel.dff") 
createObject(999999, 0.0, 0.0, 15.0 ) 

Thanks

Posted
But still, you can replace a object.
engineLoadDFF 
engineReplaceModel 

Now see the example there!

I know this way, but it is on the client side. It is why i said:

(...) but I DON'T want to replace an existing model (then without using client functions like engineLoadTXD).

Thanks for your answer :).

Posted

i think you cant do that because mta take the objects from gta3.img ( so far as i know )

you can modify your gta3.img and upload it to megaupload or something like that and tell your players to download it so they can also see it

n-560x95_FFFFFF_FFFFFF_000000_000000.png
Posted

i think you cant do that because mta take the objects from gta3.img ( so far as i know )

you can modify your gta3.img and upload it to megaupload or something like that and tell your players to download it so they can also see it

n-560x95_FFFFFF_FFFFFF_000000_000000.png

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