Captain Cody Posted September 27, 2014 Posted September 27, 2014 How would I make it so only cars from the resource Vehiclesave Respawn? function spawnVehs() for k, v in ipairs (getElementsByType("veh")) do createVehicle(getElementData(v,"model"),getElementData(v,"posX"),getElementData(v,"posY"),getElementData(v,"posZ"),0,0,getElementData(v,"rotation")) end for k, v in ipairs (getElementsByType("vehicle")) do toggleVehicleRespawn(v,true) setVehicleIdleRespawnDelay(v,120000) end end addEventHandler("onResourceStart",getResourceRootElement(),spawnVehs) function respawnVeh() setTimer(respawnVehicle,5000,1,source) end addEventHandler("onVehicleExplode",getRootElement(),respawnVeh And the adder\ \ function addNew(source,command) if (isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)),aclGetGroup("Admin"))) then if (isPedInVehicle(source)) then local x,y,z = getElementPosition(getPedOccupiedVehicle(source)) local model = getElementModel(getPedOccupiedVehicle(source)) local rotX,rotY,rotZ = getVehicleRotation(getPedOccupiedVehicle(source)) local file = xmlLoadFile("vehicles.map") local veh = xmlCreateChild(file,"veh") xmlNodeSetAttribute(veh,"model",model) xmlNodeSetAttribute(veh,"posX",x) xmlNodeSetAttribute(veh,"posY",y) xmlNodeSetAttribute(veh,"posZ",z) xmlNodeSetAttribute(veh,"rotation",rotZ) xmlSaveFile(file) xmlUnloadFile(file) outputChatBox("*INFO* The vehicle has been successfully added and will be created in 5 seconds.",source,255,255,0) outputDebugString(getPlayerName(source).." has mapped a "..getVehicleName(getPedOccupiedVehicle(source)).." in "..getElementZoneName(getPedOccupiedVehicle(source))..", "..getElementZoneName(getPedOccupiedVehicle(source),true)..".") setTimer(function() createVehicle(model,x,y,z,0,0,rotZ) end,5000,1) end end end addCommandHandler("addc",addNew)
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