iMr.G[7]A Posted September 26, 2014 Posted September 26, 2014 (edited) السلآم عليكم ابي تعديل ابي اكتب انا اسم السيآرة ~ مو يجيب لي اسم السيآرة الاصلي الكلينت : GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {598}, {597}, {596}, {523}, {599}, {427}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 250) / 2, (w - 300) / 2, 215, 348, "Vehicle Q.9", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "NormalTextColour", "FF0000FE") GUIEditor.gridlist[1] = guiCreateGridList(9, 10, 197, 280, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.7) GUIEditor.button[1] = guiCreateButton(9, 301, 89, 37, "أختيآر", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF0000FE") GUIEditor.button[2] = guiCreateButton(118, 301, 88, 37, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0000FE") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, carName, false, true) end addEvent ("openMeanaaa", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMeanaaa", getRootElement(), openMean) addEvent ("closeOpenMeanaaa", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMeanaaa", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "please selected car from list.",255,0,0,true ) return end triggerServerEvent ("getCaraaa", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function () trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function () trigger(getLocalPlayer()) end) Edited September 26, 2014 by Guest
Mr-M3AND Posted September 26, 2014 Posted September 26, 2014 GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {598,"Here"}, {597,"Here"}, {596,"Here"}, {523,"Here"}, {599,"Here"}, {427,"Here"}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 250) / 2, (w - 300) / 2, 215, 348, "Vehicle Q.9", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "NormalTextColour", "FF0000FE") GUIEditor.gridlist[1] = guiCreateGridList(9, 10, 197, 280, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.7) GUIEditor.button[1] = guiCreateButton(9, 301, 89, 37, "أختيآر", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF0000FE") GUIEditor.button[2] = guiCreateButton(118, 301, 88, 37, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0000FE") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, v[2], false, true) end addEvent ("openMeanaaa", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMeanaaa", getRootElement(), openMean) addEvent ("closeOpenMeanaaa", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMeanaaa", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemData (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "please selected car from list.",255,0,0,true ) return end triggerServerEvent ("getCaraaa", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function () trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function () trigger(getLocalPlayer()) end) تحط الاسم اللي تبيه Here مكان هذي الكلمة cars = { {598,"Here"}, {597,"Here"}, {596,"Here"}, {523,"Here"}, {599,"Here"}, {427,"Here"}, }
iMr.G[7]A Posted September 26, 2014 Author Posted September 26, 2014 سيرفر وش احطه addEvent ("getCaraaa", true) addEventHandler ("getCaraaa", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleNameFromModel (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y-7,z ,0, 0,80) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end )
KING-_-HOHO Posted September 26, 2014 Posted September 26, 2014 GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {598,"Here"}, {597,"Here"}, {596,"Here"}, {523,"Here"}, {599,"Here"}, {427,"Here"}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 250) / 2, (w - 300) / 2, 215, 348, "Vehicle Q.9", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "NormalTextColour", "FF0000FE") GUIEditor.gridlist[1] = guiCreateGridList(9, 10, 197, 280, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.7) GUIEditor.button[1] = guiCreateButton(9, 301, 89, 37, "أختيآر", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF0000FE") GUIEditor.button[2] = guiCreateButton(118, 301, 88, 37, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0000FE") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, v[2], false, true) end addEvent ("openMeanaaa", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMeanaaa", getRootElement(), openMean) addEvent ("closeOpenMeanaaa", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMeanaaa", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemData (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "please selected car from list.",255,0,0,true ) return end triggerServerEvent ("getCaraaa", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function () trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function () trigger(getLocalPlayer()) end) تحط الاسم اللي تبيه Here مكان هذي الكلمة cars = { {598,"Here"}, {597,"Here"}, {596,"Here"}, {523,"Here"}, {599,"Here"}, {427,"Here"}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 250) / 2, (w - 300) / 2, 215, 348, "Vehicle Q.9", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "NormalTextColour", "FF0000FE") GUIEditor.gridlist[1] = guiCreateGridList(9, 10, 197, 280, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.7) GUIEditor.button[1] = guiCreateButton(9, 301, 89, 37, "أختيآر", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF0000FE") GUIEditor.button[2] = guiCreateButton(118, 301, 88, 37, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0000FE") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, v[2], false, true) guiGridListSetItemData(GUIEditor.gridlist[1], row, 2, v[1]) end addEvent ("openMeanaaa", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMeanaaa", getRootElement(), openMean) addEvent ("closeOpenMeanaaa", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMeanaaa", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemData (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "please selected car from list.",255,0,0,true ) return end triggerServerEvent ("getCaraaa", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function () trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function () trigger(getLocalPlayer()) end) نآسي guiGridListSetItemData(GUIEditor.gridlist[1], row, 2, v[1])
KING-_-HOHO Posted September 26, 2014 Posted September 26, 2014 سيرفر وش احطه addEvent ("getCaraaa", true) addEventHandler ("getCaraaa", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleNameFromModel (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y-7,z ,0, 0,80) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end ) كذآ veh = { } addEvent ("getCaraaa", true) addEventHandler ("getCaraaa", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local x,y,z = getElementPosition(source) veh[source] = createVehicle(car, x,y-7,z ,0, 0,80) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end )
فاّرس Posted September 26, 2014 Posted September 26, 2014 -- Client Side # GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {'name', 598}, {'name', 597}, {'name', 596}, {'name', 523}, {'name', 599}, {'name', 427}, --{'carName', carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 250) / 2, (w - 300) / 2, 215, 348, "Vehicle Q.9", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "NormalTextColour", "FF0000FE") GUIEditor.gridlist[1] = guiCreateGridList(9, 10, 197, 280, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.7) GUIEditor.button[1] = guiCreateButton(9, 301, 89, 37, "أختيآر", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF0000FE") GUIEditor.button[2] = guiCreateButton(118, 301, 88, 37, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0000FE") for i,v in ipairs (cars) do local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, v[1], false, true) guiGridListSetItemData ( GUIEditor.gridlist[1], row, 2, v[2] ) end addEvent ("openMeanaaa", true) function openMean () guiSetVisible(GUIEditor.window[1],true) showCursor(true) end addEventHandler ("openMeanaaa", getRootElement(), openMean) addEvent ("closeOpenMeanaaa", true) function closeOpenMean () guiSetVisible(GUIEditor.window[1],false) showCursor(false) end addEventHandler ("closeOpenMeanaaa", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function () guiSetVisible(GUIEditor.window[1],false) showCursor(false) end,false ) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) ~= -1 then local car = guiGridListGetItemData (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) triggerServerEvent ("getCaraaa", localPlayer, car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) else outputChatBox( "please selected car from list.",255,0,0,true ) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function () trigger() end,false ) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function () trigger() end,false ) -- Server Side # local vehicle = { } addEvent ("getCaraaa", true) addEventHandler ("getCaraaa", root, function(id) if isElement( vehicle[source] ) then destroyElement( vehicle[source] ) vehicle[source] = nil end local x,y,z = getElementPosition(source) vehicle[source] = createVehicle(id, x,y-7,z ,0, 0,80) setVehicleColor(vehicle[source], 255, 255, 255) warpPedIntoVehicle(source, vehicle[source]) end )
iMr.G[7]A Posted September 27, 2014 Author Posted September 27, 2014 شبآب ابي تعديل على الكود ^^ الـ كلينت ابي سيارة مقفله للفل معين وسيآرة لآسل معين اللي للفل هي اللي قبل الاخيرة والاخيرة للاسل
فاّرس Posted September 27, 2014 Posted September 27, 2014 حاول تسوي شيء ... isObjectInACLGroup setVehicleLocked مافهمت وش تقصد باللفل ؟
King12 Posted September 27, 2014 Posted September 27, 2014 حاول تسوي شيء ... isObjectInACLGroup setVehicleLocked مافهمت وش تقصد باللفل ؟ + "OnVehicleStartEnter"
بويكا Posted April 22, 2015 Posted April 22, 2015 طلب بالمود ابي زيادهه فيهه اسعار للمواتر تشتريها ولو تفجرت تختفي ويشتري اججين او مره ثانيةة
TAPL Posted April 22, 2015 Posted April 22, 2015 طلب بالمودابي زيادهه فيهه اسعار للمواتر تشتريها ولو تفجرت تختفي ويشتري اججين او مره ثانيةة عندك خيارين الأول: getPlayerMoney takePlayerMoney 'onVehicleExplode' destroyElement الثاني:
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