^#Dream Posted September 22, 2014 Posted September 22, 2014 آلسسلآم عليكم local BannedIDs = { 432, 532 } local rootElem = getRootElement() local thisRoot = getResourceRootElement(getThisResource()) local player = getLocalPlayer() local vehicle local size = 1.2 local modo = 0.01 local score = 0 local screenScore = 0 local tick local idleTime local multTime local driftTime local Yellow = tocolor(31,69,252) local Red = tocolor(234,0,3) local TempCol = Yellow local mult = 1 local tablamult = {350,1400,4200,11200} local anterior = 0 local mejor = 0 local total = 0 local global_mejor = 0 local global_nombre = "N/A" local screenWidth, screenHeight = guiGetScreenSize() local x1,y1,x2,y2 = screenWidth*0.2,screenHeight*0.1,screenWidth*0.8,screenHeight*0.8 addEventHandler("onClientResourceStart", thisRoot, function() addEventHandler("onClientRender", rootElem, showText) outputChatBox("Waiting for server Drift data...") triggerServerEvent("driftClienteListo", rootElem, player) end ) addEventHandler("onClientResourceStop", thisRoot, function() removeEventHandler("onClientRender", rootElem, showText) end ) function isValidVehicle() local temp = getPedOccupiedVehicle(player) if not temp or getVehicleOccupant(temp,0) ~= player or getVehicleType(temp) ~= "Automobile" then return false end local vehID = getElementModel(temp) for k,v in ipairs(BannedIDs) do if vehID == v then return false end end return temp end function showText() dxDrawText(string.format("[ # ] Best Drift : %s - %d",global_nombre,global_mejor),0, 571, 328, 600,Yellow,2.00,"default-bold") vehicle = isValidVehicle() if not vehicle then return end if size > 1.3 then modo = -0.01 elseif size < 1.2 then modo = 0.01 end size = size + modo tick = getTickCount() local angulo,velocidad = angle() local tempBool = tick - (idleTime or 0) < 750 if not tempBool and score ~= 0 then anterior = score setElementData(player, "Last Drift", anterior) total = total+anterior setElementData(player, "Total Drift", total) if score > mejor then mejor = score setElementData(player, "Best Drift", mejor) checkPuntaje(mejor) end triggerEvent("onVehicleDriftEnd", rootElem, tick-driftTime-750) score = 0 end if angulo ~= 0 then if score == 0 then triggerEvent("onVehicleDriftStart", rootElem) driftTime = tick end if tempBool then score = score + math.floor(angulo*velocidad)*mult else score = math.floor(angulo*velocidad)*mult end if TempCol == Red then TempCol = Yellow end screenScore = score idleTime = tick end if tick - (idleTime or 0) < 3000 then local temp = "亗 [ Drift ] 亗" if score >= 300000 then temp = "亗 الدرفت 亗\n\nكفوو ي ششنب اششهدد انكك ذيب" elseif score >= 200000 then temp = "亗 الدرفت 亗\n\nدز ي مجننهم" elseif score >= 150000 then temp = "亗 الدرفت 亗\n\nروووووووح ياشنب عداك العيب" elseif score >= 100000 then temp = "亗 الدرفت 亗\n\nكفوؤوؤو والله كفيت وفيــت ياكنــق" elseif score >= 70000 then temp = "亗 الدرفت 亗\n\nشوطك ي الأمير" elseif score >= 50000 then temp = "亗 الدرفت 亗\n\nهــز الحــديد ياكــنــق" elseif score >= 30000 then temp = "亗 الدرفت 亗\n\nدووووووس ياشنب" elseif score >= 20000 then temp = "亗 الدرفت 亗\n\nكــمـل ياكنــق" elseif score >= 15000 then temp = "亗 الدرفت 亗\n\nكفــووووو يامعـــلــمهــم" elseif score >= 7000 then temp = "亗 الدرفت 亗\n\nعــــداك العــيـــب" elseif score >= 3000 then temp = "亗 الدرفت 亗\n\nدوووس يا شـنـب" elseif score >= 1000 then temp = "亗 الدرفت 亗\n\nكفوِووووووو" end dxDrawText(temp, x1,y1,x2,y2, TempCol, 2.00, "default-bold","center","top", false,true,false) dxDrawText(string.format("\n%d",screenScore), x1,y1-15,x2,y2, TempCol, size, "pricedown","center","top", false,true,false) end end function angle() local vx,vy,vz = getElementVelocity(vehicle) local modV = math.sqrt(vx*vx + vy*vy) if not isVehicleOnGround(vehicle) then return 0,modV end local rx,ry,rz = getElementRotation(vehicle) local sn,cs = -math.sin(math.rad(rz)), math.cos(math.rad(rz)) local deltaT = tick - (multTime or 0) if mult~= 1 and modV <= 0.3 and deltaT > 750 then mult = mult-1 multTime = tick elseif deltaT > 1500 then local temp = 1 if score >= 11200 then temp = 5 elseif score >= 4200 then temp = 4 elseif score >= 1400 then temp = 3 elseif score >= 350 then temp = 2 end if temp>mult then mult = temp multTime = tick end end if modV <= 0.2 then return 0,modV end --speed over 40 km/h local cosX = (sn*vx + cs*vy)/modV if cosX > 0.966 or cosX < 0 then return 0,modV end --angle between 15 and 90 degrees return math.deg(math.acos(cosX))*0.5, modV end addEvent("driftCarCrashed", true) addEventHandler("driftCarCrashed", rootElem, function() if score ~= 0 then score = 0 mult = 1 TempCol = Red triggerEvent("onVehicleDriftEnd", rootElem, 0) end end ) addEvent("driftActualizarRecord", true) addEventHandler("driftActualizarRecord", rootElem, function(score, name) global_mejor = score global_nombre = name end ) function resetScore() anterior,mejor,total = 0,0,0 setElementData(player, "Last Drift", anterior) setElementData(player, "Total Drift", total) setElementData(player, "Best Drift", mejor) end addEvent("driftResetAllScores", true) addEventHandler("driftResetAllScores", rootElem, resetScore) addCommandHandler("resetdrift", resetScore) function checkPuntaje(BestDrift) triggerServerEvent("driftNuevoRecord", rootElem, BestDrift, string.gsub(getPlayerName(player), "#%x%x%x%x%x%x", "")) end function showText() dxDrawText(string.format("[ # ] Best Drift : %s - %d",global_nombre,global_mejor),0, 571, 328, 600,Yellow,2.00,"default-bold") ابيها تجي لكل الشاشات ماعرفت لها
xX|KeMo|Xx Posted September 23, 2014 Posted September 23, 2014 اتوقع الي صـآنع المود مظبطها ع كل الشاشات
#DRAGON!FIRE Posted September 23, 2014 Posted September 23, 2014 لازم اعرف كم مقاس شاشة اللي سوا التكست هذا ولو ما تعرف سوي تكست جديد انت لو بنفس المكان المهم بنفسك ع شاشتك يعني .. وجيب التكست وعطني مقاس شاشتك
#DRAGON!FIRE Posted September 23, 2014 Posted September 23, 2014 dxDrawText(string.format("[ # ] Best Drift : %s - %d",global_nombre,global_mejor),0, screenHeight*(571/600), screenWidth*(328/800), screenHeight*(600/600),Yellow,2.00*(screenWidth/800),"default-bold")
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