iSmokee Posted September 15, 2014 Share Posted September 15, 2014 Hola quisiera saber como hacer un tiburon que ataque en el agua cuando entres a el y que aya efectos de sangre alguien sabe ? Gracias Link to comment
Tomas Posted September 15, 2014 Share Posted September 15, 2014 (edited) Podrías crear una zona que rodee al tiburón, createColSphere fxAddBlood createObject setElementPosition Suerte! Edited September 16, 2014 by Guest Link to comment
AlFA# Posted September 16, 2014 Share Posted September 16, 2014 Podrías crear una zona que rodee al tiburón,createColSphere dxAddBlood createObject setElementPosition Suerte! WTF que funcion es dxAddBlood Link to comment
Tomas Posted September 16, 2014 Share Posted September 16, 2014 Tira sangre y era fx sorry .-. Link to comment
TheOskar Posted September 23, 2014 Share Posted September 23, 2014 addCommandHandler("Tiburon", function (source) local xg, yg, zg = getElementPosition(source) objeto = createObject(1608,xg, yg+5 ,zg) local TibuCol = createColCircle ( xg, yg+5, 4.0 ) outputChatBox ("Haz Creado un Tiburon!",source, 255, 0, 0, false) function OTibu(hitElement, matchingDimension) if (getElementType (hitElement) == "player") then setTimer(killPed,1000,1,hitElement,true) end end addEventHandler ("onColShapeHit", TibuCol,OTibu ) end ) Es un Simple script, crea un Tiburon y un Cuboid y cuando entras, te mata. Link to comment
Recommended Posts