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Destroy marker


SkatCh

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Posted

guys please i need some i create a command to attach a marker to player then i create destroy function , check this it's a part from my script:

function destroyMarker (player) 
    for index, m in ipairs ( markers ) do 
        if isElement(markers[index][1]) and markers[index][2] == player then 
            destroyElement (markers[index][1]) 
            break 
        end 
    end 
end 

the problems is i want to destroy the marker when the player logout or when the player die .

i tried this but didn't work

function loggedOut (player) 
    destroyMarker (player) 
end 
addEventHandler("onPlayerLogout",getRootElement(),loggedOut) 
addEventHandler( "onPlayerWasted", getRootElement( ),loggedOut) 
addEventHandler ( "onPlayerQuit", getRootElement(), loggedOut ) 

Note i tried the same funtion with CommandHandler and it's working fine.

i'm sorry about my english

Failure is simply an opportunity to begin again more intelligently - Henry Ford

Posted
function loggedOut (player) 
    destroyMarker (player) 
end 

Remove 'player' from the function name, and change 'player' to 'source' in destroyMarker.

San Andreas Utopia RPG (SAUR) Owner & Developer.

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Education is the most powerful weapon which you can use to change the world.

Posted

thx castilo nvm i alredy fixed it ... anyways thx for your help.

Failure is simply an opportunity to begin again more intelligently - Henry Ford

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