Captain Cody Posted September 9, 2014 Share Posted September 9, 2014 Im working on an RP server and I want to make it so when I player first joins it spawns him at SF, LS Or LV air port but I cant figure out how to make it so it randomly picks the location Link to comment
HustraDev Posted September 9, 2014 Share Posted September 9, 2014 Use, onPlayerJoin setElementPosition Code : [ ServerSide ] addEventHandler ( "onPlayerJoin", getRootElement(), function(source) setElementPosition ( source, X, Y, Z ) end ) Link to comment
Anubhav Posted September 9, 2014 Share Posted September 9, 2014 Use, onPlayerJoin setElementPosition Code : [ ServerSide ] addEventHandler ( "onPlayerJoin", getRootElement(), function(source) setElementPosition ( source, X, Y, Z ) end ) ----------------------------------------- Use spawnPlayer instead. Link to comment
Skuleris Posted September 9, 2014 Share Posted September 9, 2014 local pos = { [1]= {200,200,200,1}, [2]= {100,100,100,2}, [3]= {500,500,500,3}, } addEventHandler ( "onPlayerJoin", getRootElement(), function(source) local spawn = math.random(1,3) local x,y,z,r = unpack(pos[spawn]) spawnPlayer(source, x, y, z, r) end ) Change pos table with needed positions, fourth row is rotation. Link to comment
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