shoBy Posted September 6, 2014 Share Posted September 6, 2014 Guys...A little big problem.. Debugscript 3: survivorsSystem_client.lua: --[[ #---------------------------------------------------------------# ----* DayZ MTA Script survivorSystem_client.lua *---- ----* Esse Script foi Modificado por Maikao da mtaZ.wikiforum.net ----* Criadores: Mawrin -L- -ffs-sniper ----* Skype: Pergunta no Posto ipiranga ----* *---- #---------------------------------------------------------------# ]] addEventHandler("onClientResourceStart", getResourceRootElement(), function() dayzVersion = "DayZ 0.7b mtaZ.wikiforum.net" versionLabel = guiCreateLabel(1, 1, 0.3, 0.3, dayzVersion, true) guiSetSize(versionLabel, guiLabelGetTextExtent(versionLabel), guiLabelGetFontHeight(versionLabel), false) x, y = guiGetSize(versionLabel, true) guiSetPosition(versionLabel, 1 - x, 1 - y * 1.8, true) guiSetAlpha(versionLabel, 0.5) end) snipertxd = engineLoadTXD("mods/sniper.txd") engineImportTXD(snipertxd, 285) sniperdff = engineLoadDFF("mods/sniper.dff", 285) engineReplaceModel(sniperdff, 285) snipertxd = engineLoadTXD("mods/female.txd") engineImportTXD(snipertxd, 191) sniperdff = engineLoadDFF("mods/female.dff", 191) engineReplaceModel(sniperdff, 191) snipertxd = engineLoadTXD("mods/ghillie_suit_woman.txd") engineImportTXD(snipertxd, 94) sniperdff = engineLoadDFF("mods/ghillie_suit_woman.dff", 94) engineReplaceModel(sniperdff, 94) snipertxd = engineLoadTXD("mods/civ_girl.txd") engineImportTXD(snipertxd, 93) sniperdff = engineLoadDFF("mods/civ_girl.dff", 93) engineReplaceModel(sniperdff, 93) snipertxd = engineLoadTXD("mods/civilian.txd") engineImportTXD(snipertxd, 179) sniperdff = engineLoadDFF("mods/civilian.dff", 179) engineReplaceModel(sniperdff, 179) snipertxd = engineLoadTXD("mods/bandit3.txd") engineImportTXD(snipertxd, 180) sniperdff = engineLoadDFF("mods/bandit3.dff", 180) engineReplaceModel(sniperdff, 180) snipertxd = engineLoadTXD("mods/bandit2.txd") engineImportTXD(snipertxd, 288) sniperdff = engineLoadDFF("mods/bandit2.dff", 288) engineReplaceModel(sniperdff, 288) snipertxd = engineLoadTXD("mods/standart.txd") engineImportTXD(snipertxd, 73) sniperdff = engineLoadDFF("mods/standart.dff", 73) engineReplaceModel(sniperdff, 73) snipertxd = engineLoadTXD("mods/femalestandard.txd") engineImportTXD(snipertxd, 191) sniperdff = engineLoadDFF("mods/femalestandard.dff", 191) engineReplaceModel(sniperdff, 191) snipertxd = engineLoadTXD("mods/hero.txd") engineImportTXD(snipertxd, 210) sniperdff = engineLoadDFF("mods/hero.dff", 210) engineReplaceModel(sniperdff, 210) --cachorro txd = engineLoadTXD("dog/germansheperd.txd") engineImportTXD(txd, 300) dff = engineLoadDFF("dog/germansheperd.dff", 300) engineReplaceModel(dff, 300) txd = engineLoadTXD("dog/hottweiler.txd") engineImportTXD(txd, 301) dff = engineLoadDFF("dog/hottweiler.dff", 301) engineReplaceModel(dff, 301) txd = engineLoadTXD("dog/pitbullblack.txd") engineImportTXD(txd, 302) dff = engineLoadDFF("dog/pitbullblack.dff", 302) engineReplaceModel(dff, 302) txd = engineLoadTXD("dog/pitbullwhite.txd") engineImportTXD(txd, 303) dff = engineLoadDFF("dog/pitbullwhite.dff", 303) engineReplaceModel(dff, 303) txd = engineLoadTXD("dog/werewolf.txd") engineImportTXD(txd, 304) dff = engineLoadDFF("dog/werewolf.dff", 304) engineReplaceModel(dff, 304) txd = engineLoadTXD("dog/policesheperd.txd") engineImportTXD(txd, 305) dff = engineLoadDFF("dog/policesheperd.dff", 306) engineReplaceModel(dff, 305) -- itemTXD = engineLoadTXD("items/army_clothes.txd") engineImportTXD(itemTXD, 1247) itemDFF = engineLoadDFF("items/army_clothes.dff", 1247) engineReplaceModel(itemDFF, 1247) itemTXD = engineLoadTXD("items/sniper_clothes.txd") engineImportTXD(itemTXD, 1213) itemDFF = engineLoadDFF("items/sniper_clothes.dff", 1213) engineReplaceModel(itemDFF, 1213) itemTXD = engineLoadTXD("items/civilian_clothes.txd") engineImportTXD(itemTXD, 1241) itemDFF = engineLoadDFF("items/civilian_clothes.dff", 1241) engineReplaceModel(itemDFF, 1241) itemTXD = engineLoadTXD("items/standard_clothes.txd") engineImportTXD(itemTXD, 1577) itemDFF = engineLoadDFF("items/standard_clothes.dff", 1577) engineReplaceModel(itemDFF, 1577) itemTXD = engineLoadTXD("items/beans_can.txd") engineImportTXD(itemTXD, 2601) itemDFF = engineLoadDFF("items/beans_can.dff", 2601) engineReplaceModel(itemDFF, 2601) itemTXD = engineLoadTXD("items/first_aid_kit.txd") engineImportTXD(itemTXD, 2891) itemDFF = engineLoadDFF("items/first_aid_kit.dff", 2891) engineReplaceModel(itemDFF, 2891) itemTXD = engineLoadTXD("items/heat_pack.txd") engineImportTXD(itemTXD, 1576) itemDFF = engineLoadDFF("items/heat_pack.dff", 1576) engineReplaceModel(itemDFF, 1576) itemTXD = engineLoadTXD("items/pain_killers.txd") engineImportTXD(itemTXD, 2709) itemDFF = engineLoadDFF("items/pain_killers.dff", 2709) engineReplaceModel(itemDFF, 2709) itemTXD = engineLoadTXD("items/pasta_can.txd") engineImportTXD(itemTXD, 2770) itemDFF = engineLoadDFF("items/pasta_can.dff", 2770) engineReplaceModel(itemDFF, 2770) itemTXD = engineLoadTXD("items/pistol_ammo.txd") engineImportTXD(itemTXD, 3013) itemDFF = engineLoadDFF("items/pistol_ammo.dff", 3013) engineReplaceModel(itemDFF, 3013) itemTXD = engineLoadTXD("items/shotgun_ammo.txd") engineImportTXD(itemTXD, 2358) itemDFF = engineLoadDFF("items/shotgun_ammo.dff", 2358) engineReplaceModel(itemDFF, 2358) itemTXD = engineLoadTXD("items/backpack_small.txd") engineImportTXD(itemTXD, 3026) itemDFF = engineLoadDFF("items/backpack_small.dff", 3026) engineReplaceModel(itemDFF, 3026) itemTXD = engineLoadTXD("items/smg_ammo.txd") engineImportTXD(itemTXD, 2041) itemDFF = engineLoadDFF("items/smg_ammo.dff", 2041) engineReplaceModel(itemDFF, 2041) itemTXD = engineLoadTXD("items/sniper_ammo.txd") engineImportTXD(itemTXD, 2358) itemDFF = engineLoadDFF("items/sniper_ammo.dff", 2358) engineReplaceModel(itemDFF, 2358) itemTXD = engineLoadTXD("items/soda_can.txd") engineImportTXD(itemTXD, 2647) itemDFF = engineLoadDFF("items/soda_can.dff", 2647) engineReplaceModel(itemDFF, 2647) itemTXD = engineLoadTXD("items/water_bottle.txd") engineImportTXD(itemTXD, 2683) itemDFF = engineLoadDFF("items/water_bottle.dff", 2683) engineReplaceModel(itemDFF, 2683) itemTXD = engineLoadTXD("items/assault_ammo.txd") engineImportTXD(itemTXD, 1271) itemDFF = engineLoadDFF("items/assault_ammo.dff", 1271) engineReplaceModel(itemDFF, 1271) itemTXD = engineLoadTXD("items/backpack_alice.txd") engineImportTXD(itemTXD, 1248) itemDFF = engineLoadDFF("items/backpack_alice.dff", 1248) engineReplaceModel(itemDFF, 1248) itemTXD = engineLoadTXD("items/backpack_coyote.txd") engineImportTXD(itemTXD, 1252) itemDFF = engineLoadDFF("items/backpack_coyote.dff", 1252) engineReplaceModel(itemDFF, 1252) itemTXD = engineLoadTXD("items/backpack_czech.txd") engineImportTXD(itemTXD, 2472) itemDFF = engineLoadDFF("items/backpack_czech.dff", 2472) engineReplaceModel(itemDFF, 2472) --Novas Mochilas itemTXD = engineLoadTXD("items/backpack_survival.txd") engineImportTXD(itemTXD, 2405) itemDFF = engineLoadDFF("items/backpack_survival.dff", 2405) engineReplaceModel(itemDFF, 2405) -- --Novas Mochilas itemTXD = engineLoadTXD("items/backpack_british.txd") engineImportTXD(itemTXD, 2406) itemDFF = engineLoadDFF("items/backpack_british.dff", 2406) engineReplaceModel(itemDFF, 2406) -- --Novas Mochilas itemTXD = engineLoadTXD("items/backpack_patrol.txd") engineImportTXD(itemTXD, 2407) itemDFF = engineLoadDFF("items/backpack_patrol.dff", 2407) engineReplaceModel(itemDFF, 2407) -- --Novas Mochilas itemTXD = engineLoadTXD("items/backpack_vest.txd") engineImportTXD(itemTXD, 2408) itemDFF = engineLoadDFF("items/backpack_vest.dff", 2408) engineReplaceModel(itemDFF, 2408) -- itemTXD = engineLoadTXD("items/tent.txd") engineImportTXD(itemTXD, 3243) itemDFF = engineLoadDFF("items/tent.dff", 3243) engineReplaceModel(itemDFF, 3243) itemTXD = engineLoadTXD("items/wirefence.txd") engineImportTXD(itemTXD, 983) itemDFF = engineLoadDFF("items/wirefence.dff", 983) engineReplaceModel(itemDFF, 983) weaponTXD = engineLoadTXD("items/camera.txd") engineImportTXD(weaponTXD, 367) weaponDFF = engineLoadDFF("items/camera.dff", 367) engineReplaceModel(weaponDFF, 367) weaponTXD = engineLoadTXD("items/katana.txd") engineImportTXD(weaponTXD, 339) weaponDFF = engineLoadDFF("items/katana.dff", 339) engineReplaceModel(weaponDFF, 339) function playerStatsClientSite() if getElementData(getLocalPlayer(), "logedin") then toggleControl("radar", false) showPlayerHudComponent("clock", false) showPlayerHudComponent("radar", false) showPlayerHudComponent("money", false) showPlayerHudComponent("health", false) showPlayerHudComponent("breath", false) if getElementData(getLocalPlayer(), "Map") >= 1 then toggleControl("radar", true) end if 1 <= getElementData(getLocalPlayer(), "GPS") then showPlayerHudComponent("radar", true) end if 1 <= getElementData(getLocalPlayer(), "Watch") then showPlayerHudComponent("clock", true) end end end setTimer(playerStatsClientSite, 1000, 0) function playerZoom(key, keyState) if key == "n" then if getElementData(getLocalPlayer(), "Night Vision Goggles") > 0 then if nightvision then nightvision = false setCameraGoggleEffect("normal") do local hour, minutes = getTime() if gameplayVariables.enablenight then setClientNight(hour, minutes) end end else nightvision = true setCameraGoggleEffect("nightvision") setFarClipDistance(1000) end end elseif key == "i" and 0 < getElementData(getLocalPlayer(), "Infrared Goggles") then if infaredvision then infaredvision = false setCameraGoggleEffect("normal") if gameplayVariables.enablenight then setClientNight(hour, minutes) Link to comment
Castillo Posted September 6, 2014 Share Posted September 6, 2014 getElementSyncer is a server-side only function, and that is a client-side script. Link to comment
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