shoBy Posted August 31, 2014 Share Posted August 31, 2014 Hi guys...I have a problem to the shop plugin... Error: Script: function BuyWeaponOnServer(weapon_name,data,value) player_money = getPlayerMoney(source) if(weapon_name == "weapon_CZ550") then if ( player_money >= 1000) then setElementData(source,"CZ 550",getElementData(source,"CZ 550") + 1) setElementData(source,"CZ 550 Mag",getElementData(source,"CZ 550 Mag") + 25) takePlayerMoney(source, 1000) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_DesertEagle") then if ( player_money >= 300) then setElementData(source,"Desert Eagle",getElementData(source,"Desert Eagle") + 1) setElementData(source,"Desert Eagle Mag",getElementData(source,"Desert Eagle Mag") + 35) takePlayerMoney(source, 300) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_Granada") then if ( player_money >= 500) then setElementData(source,"Grenade",getElementData(source,"Grenade") + 1) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_M4") then if ( player_money >= 800) then setElementData(source,"M4",getElementData(source,"M4") + 1) setElementData(source,"M4 Mag",getElementData(source,"M4 Mag") + 60) takePlayerMoney(source, 800) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_AK47") then if ( player_money >= 700) then setElementData(source, "AK-47",getElementData(source,"M4") + 1) setElementData(source,"AK Mag",getElementData(source,"M4 Mag") + 120) takePlayerMoney(source, 700) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_M9SD") then if ( player_money >= 500) then setElementData(source, "M9 SD",getElementData(source,"M4") + 1) setElementData(source,"M9 SD Mag",getElementData(source,"M4 Mag") + 75) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end addEvent("onClientBuyWeapon", true) addEventHandler("onClientBuyWeapon", getRootElement(), BuyWeaponOnServer) --- Comida function BuyWeaponOnServer(food_name,data,value) player_money = getPlayerMoney(source) if(food_name == "Comida_Pizza") then if ( player_money >= 30) then setElementData(source, "Pizza",getElementData(source,"Pizza") + 5) takePlayerMoney(source, 30) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_Milk") then if ( player_money >= 30) then setElementData(source, "Milk",getElementData(source,"Milk") + 5) takePlayerMoney(source, 30) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_Cooked") then if ( player_money >= 60) then setElementData(source, "Cooked Meat",getElementData(source,"Cooked Meat") + 5) takePlayerMoney(source, 60) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_Soda") then if ( player_money >= 50) then setElementData(source, "Soda Bottle",getElementData(source,"Soda Bottle") + 5) takePlayerMoney(source, 50) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_BeansCan") then if ( player_money >= 40) then setElementData(source, "Beans Can",getElementData(source,"Beans Can") + 4) takePlayerMoney(source, 40) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_WaterBottle") then if ( player_money >= 50) then setElementData(source, "Water Bottle",getElementData(source,"Water Bottle") + 5) takePlayerMoney(source, 50) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end addEvent("onClientBuyComida", true) addEventHandler("onClientBuyComida", getRootElement(), BuyWeaponOnServer) --- Outros function BuyWeaponOnServer(outros_name,data,value) player_money = getPlayerMoney(source) if(outros_name == "Outro_Alice") then if ( player_money >= 300) then setElementData(source, "MAX_Slots" , 22 ) takePlayerMoney(source, 300) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Road") then if ( player_money >= 10) then setElementData(source, "Roadflare",getElementData(source,"Roadflare") + 1) takePlayerMoney(source, 10) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Wire") then if ( player_money >= 50) then setElementData(source, "Wire Fence",getElementData(source,"Wire Fence") + 1) takePlayerMoney(source, 50) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Czech") then if ( player_money >= 600) then setElementData(source, "MAX_Slots" , 30 ) takePlayerMoney(source, 600) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Full") then if ( player_money >= 300) then setElementData(source, "Full Gas Canister",getElementData(source,"Full Gas Canister") + 2) takePlayerMoney(source, 300) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end addEvent("onClientBuyOutros", true) addEventHandler("onClientBuyOutros", getRootElement(), BuyWeaponOnServer) --- Municao function BuyWeaponOnServer(municao_name,data,value) player_money = getPlayerMoney(source) if(municao_name == "Municao_CZ550Mag") then if ( player_money >= 500) then setElementData(source, "CZ 550 Mag",getElementData(source,"CZ 550 Mag") + 25) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_MP5Mag") then if ( player_money >= 100) then setElementData(source, "MP5A5 Mag",getElementData(source,"MP5A5 Mag") + 60) takePlayerMoney(source, 100) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_PDWMag") then if ( player_money >= 200) then setElementData(source, "PDW Mag",getElementData(source,"PDW Mag") + 60) takePlayerMoney(source, 200) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_WinchesterMAG") then if ( player_money >= 200) then setElementData(source, "1866 Slug",getElementData(source,"1866 Slug") + 21) takePlayerMoney(source, 200) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_AKMag") then if ( player_money >= 400) then setElementData(source, "AK Mag",getElementData(source,"AK Mag") + 90) takePlayerMoney(source, 400) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_M4Mag") then if ( player_money >= 500) then setElementData(source, "M4 Mag",getElementData(source,"M4 Mag") + 80) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end addEvent("onClientBuyMunicao", true) addEventHandler("onClientBuyMunicao", getRootElement(), BuyWeaponOnServer) Link to comment
xeon17 Posted August 31, 2014 Share Posted August 31, 2014 Where you created these markers? they aren't in the script? ------------- OPen function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker1,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker2,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker3,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker4,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker5,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker6,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker7,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker8,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker9,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker10,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker11,AbrirJanela1) function AbrirJanela12(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker12,AbrirJanela12) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker13,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker14,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker15,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker16,AbrirJanela1) function AbrirJanela1(hitPlayer) triggerClientEvent (hitPlayer,"openWindow",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker17,AbrirJanela1) Link to comment
Anubhav Posted August 31, 2014 Share Posted August 31, 2014 function BuyWeaponOnServer(weapon_name,data,value) player_money = getPlayerMoney(source) if(weapon_name == "weapon_CZ550") then if ( player_money >= 1000) then setElementData(source,"CZ 550",getElementData(source,"CZ 550") + 1) setElementData(source,"CZ 550 Mag",getElementData(source,"CZ 550 Mag") + 25) takePlayerMoney(source, 1000) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_DesertEagle") then if ( player_money >= 300) then setElementData(source,"Desert Eagle",getElementData(source,"Desert Eagle") + 1) setElementData(source,"Desert Eagle Mag",getElementData(source,"Desert Eagle Mag") + 35) takePlayerMoney(source, 300) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_Granada") then if ( player_money >= 500) then setElementData(source,"Grenade",getElementData(source,"Grenade") + 1) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_M4") then if ( player_money >= 800) then setElementData(source,"M4",getElementData(source,"M4") + 1) setElementData(source,"M4 Mag",getElementData(source,"M4 Mag") + 60) takePlayerMoney(source, 800) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_AK47") then if ( player_money >= 700) then setElementData(source, "AK-47",getElementData(source,"M4") + 1) setElementData(source,"AK Mag",getElementData(source,"M4 Mag") + 120) takePlayerMoney(source, 700) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(weapon_name == "weapon_M9SD") then if ( player_money >= 500) then setElementData(source, "M9 SD",getElementData(source,"M4") + 1) setElementData(source,"M9 SD Mag",getElementData(source,"M4 Mag") + 75) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end addEvent("onClientBuyWeapon", true) addEventHandler("onClientBuyWeapon", getRootElement(), BuyWeaponOnServer) --- Comida function BuyWeaponOnServer(food_name,data,value) player_money = getPlayerMoney(source) if(food_name == "Comida_Pizza") then if ( player_money >= 30) then setElementData(source, "Pizza",getElementData(source,"Pizza") + 5) takePlayerMoney(source, 30) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_Milk") then if ( player_money >= 30) then setElementData(source, "Milk",getElementData(source,"Milk") + 5) takePlayerMoney(source, 30) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_Cooked") then if ( player_money >= 60) then setElementData(source, "Cooked Meat",getElementData(source,"Cooked Meat") + 5) takePlayerMoney(source, 60) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_Soda") then if ( player_money >= 50) then setElementData(source, "Soda Bottle",getElementData(source,"Soda Bottle") + 5) takePlayerMoney(source, 50) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_BeansCan") then if ( player_money >= 40) then setElementData(source, "Beans Can",getElementData(source,"Beans Can") + 4) takePlayerMoney(source, 40) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(food_name == "Comida_WaterBottle") then if ( player_money >= 50) then setElementData(source, "Water Bottle",getElementData(source,"Water Bottle") + 5) takePlayerMoney(source, 50) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end addEvent("onClientBuyComida", true) addEventHandler("onClientBuyComida", getRootElement(), BuyWeaponOnServer) --- Outros function BuyWeaponOnServer(outros_name,data,value) player_money = getPlayerMoney(source) if(outros_name == "Outro_Alice") then if ( player_money >= 300) then setElementData(source, "MAX_Slots" , 22 ) takePlayerMoney(source, 300) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Road") then if ( player_money >= 10) then setElementData(source, "Roadflare",getElementData(source,"Roadflare") + 1) takePlayerMoney(source, 10) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Wire") then if ( player_money >= 50) then setElementData(source, "Wire Fence",getElementData(source,"Wire Fence") + 1) takePlayerMoney(source, 50) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Czech") then if ( player_money >= 600) then setElementData(source, "MAX_Slots" , 30 ) takePlayerMoney(source, 600) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(outros_name == "Outro_Full") then if ( player_money >= 300) then setElementData(source, "Full Gas Canister",getElementData(source,"Full Gas Canister") + 2) takePlayerMoney(source, 300) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end addEvent("onClientBuyOutros", true) addEventHandler("onClientBuyOutros", getRootElement(), BuyWeaponOnServer) --- Municao function BuyWeaponOnServer(municao_name,data,value) player_money = getPlayerMoney(source) if(municao_name == "Municao_CZ550Mag") then if ( player_money >= 500) then setElementData(source, "CZ 550 Mag",getElementData(source,"CZ 550 Mag") + 25) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_MP5Mag") then if ( player_money >= 100) then setElementData(source, "MP5A5 Mag",getElementData(source,"MP5A5 Mag") + 60) takePlayerMoney(source, 100) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_PDWMag") then if ( player_money >= 200) then setElementData(source, "PDW Mag",getElementData(source,"PDW Mag") + 60) takePlayerMoney(source, 200) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_WinchesterMAG") then if ( player_money >= 200) then setElementData(source, "1866 Slug",getElementData(source,"1866 Slug") + 21) takePlayerMoney(source, 200) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_AKMag") then if ( player_money >= 400) then setElementData(source, "AK Mag",getElementData(source,"AK Mag") + 90) takePlayerMoney(source, 400) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end if(municao_name == "Municao_M4Mag") then if ( player_money >= 500) then setElementData(source, "M4 Mag",getElementData(source,"M4 Mag") + 80) takePlayerMoney(source, 500) outputChatBox("#FF0000[sHOP] #FFFFFFSuccesfully bought!", source, 255, 255, 255 , true) else outputChatBox("#FF0000[sHOP] #FFFFFFYou don't have enough money!", source, 255, 255, 255 , true) end end end Link to comment
shoBy Posted August 31, 2014 Author Share Posted August 31, 2014 (edited) Here is the plugin...All files...Can you...? Please help Link: - Edited August 31, 2014 by Guest Link to comment
shoBy Posted August 31, 2014 Author Share Posted August 31, 2014 Thanks Anubhav <3, XeoN-...your script wasn't good But thanks a lot guys! Link to comment
xeon17 Posted August 31, 2014 Share Posted August 31, 2014 Thanks Anubhav <3, XeoN-...your script wasn't good But thanks a lot guys! It wasn't a script , it was just a question about one part of script Link to comment
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