boro Posted August 24, 2014 Posted August 24, 2014 is any easy way for create reload skin every 2 second. ? like this? server function reloadskin () triggerClientEvent ( "reloadskin", getRootElement() ) setTimer ( reloadskinjedna, 2000, 1 ) end setTimer ( reloadskin, 2000, 1 ) function reloadskinjedna () triggerClientEvent ( "reloadskinjedna", getRootElement() ) setTimer ( reloadskindva, 2000, 1 ) end function reloadskindva () triggerClientEvent ( "reloadskindva", getRootElement() ) setTimer ( reloadskintri, 2000, 1 ) end function reloadskintri () triggerClientEvent ( "reloadskintri", getRootElement() ) setTimer ( reloadskin, 2000, 1 ) end client function reloadskinhandler ( ) txdaa = engineLoadTXD ( "models/Francis/francis.txd" ) engineImportTXD (txdaa, 128) engineImportTXD (txdaa, 126) engineImportTXD (txdaa, 71) dffaa = engineLoadDFF ( "models/Francis/francis.dff", 128) dffaa = engineLoadDFF ( "models/Francis/francis.dff", 126) dffaa = engineLoadDFF ( "models/Francis/francis.dff", 71) engineReplaceModel ( dffaa, 128) engineReplaceModel ( dffaa, 126) engineReplaceModel ( dffaa, 71) end addEvent( "reloadskin", true ) addEventHandler( "reloadskin", getRootElement(), reloadskinhandler ) function reloadskinhandlerdva ( ) txdbb = engineLoadTXD ( "models/Zoey/zoey.txd" ) engineImportTXD (txdbb, 128) engineImportTXD (txdbb, 126) engineImportTXD (txdbb, 71) dffbb = engineLoadDFF ( "models/Zoey/zoey.dff", 128) dffbb = engineLoadDFF ( "models/Zoey/zoey.dff", 126) dffbb = engineLoadDFF ( "models/Zoey/zoey.dff", 71) engineReplaceModel ( dffbb, 128) engineReplaceModel ( dffbb, 126) engineReplaceModel ( dffbb, 71) end addEvent( "reloadskinjedna", true ) addEventHandler( "reloadskinjedna", getRootElement(), reloadskinhandlerdva ) function reloadskinhandlertri ( ) txdcc = engineLoadTXD ( "models/Bill/Bill.txd" ) engineImportTXD (txdcc, 128) engineImportTXD (txdcc, 126) engineImportTXD (txdcc, 71) dffcc = engineLoadDFF ( "models/Bill/Bill.dff", 128) dffcc = engineLoadDFF ( "models/Bill/Bill.dff", 126) dffcc = engineLoadDFF ( "models/Bill/Bill.dff", 71) engineReplaceModel ( dffcc, 128) engineReplaceModel ( dffcc, 126) engineReplaceModel ( dffcc, 71) end addEvent( "reloadskindva", true ) addEventHandler( "reloadskindva", getRootElement(), reloadskinhandlertri ) function reloadskinhandlerctyri ( ) txddd = engineLoadTXD ( "models/Ellie/Ellis.txd" ) engineImportTXD (txddd, 128) engineImportTXD (txddd, 126) engineImportTXD (txddd, 71) dffdd = engineLoadDFF ( "models/Ellie/Ellis.dff", 128) dffdd = engineLoadDFF ( "models/Ellie/Ellis.dff", 126) dffdd = engineLoadDFF ( "models/Ellie/Ellis.dff", 71) engineReplaceModel ( dffdd, 128) engineReplaceModel ( dffdd, 126) engineReplaceModel ( dffdd, 71) end addEvent( "reloadskintri", true ) addEventHandler( "reloadskintri", getRootElement(), reloadskinhandlerctyri ) and is this way lagged ?
John Smith Posted August 24, 2014 Posted August 24, 2014 you can use just one function which replaces files, then attach command handler onto it, and set timer for a person or whole server to execute it every 2 seconds ( executing function is executeCommandHandler )
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