boro Posted August 24, 2014 Share Posted August 24, 2014 is any easy way for create reload skin every 2 second. ? like this? server function reloadskin () triggerClientEvent ( "reloadskin", getRootElement() ) setTimer ( reloadskinjedna, 2000, 1 ) end setTimer ( reloadskin, 2000, 1 ) function reloadskinjedna () triggerClientEvent ( "reloadskinjedna", getRootElement() ) setTimer ( reloadskindva, 2000, 1 ) end function reloadskindva () triggerClientEvent ( "reloadskindva", getRootElement() ) setTimer ( reloadskintri, 2000, 1 ) end function reloadskintri () triggerClientEvent ( "reloadskintri", getRootElement() ) setTimer ( reloadskin, 2000, 1 ) end client function reloadskinhandler ( ) txdaa = engineLoadTXD ( "models/Francis/francis.txd" ) engineImportTXD (txdaa, 128) engineImportTXD (txdaa, 126) engineImportTXD (txdaa, 71) dffaa = engineLoadDFF ( "models/Francis/francis.dff", 128) dffaa = engineLoadDFF ( "models/Francis/francis.dff", 126) dffaa = engineLoadDFF ( "models/Francis/francis.dff", 71) engineReplaceModel ( dffaa, 128) engineReplaceModel ( dffaa, 126) engineReplaceModel ( dffaa, 71) end addEvent( "reloadskin", true ) addEventHandler( "reloadskin", getRootElement(), reloadskinhandler ) function reloadskinhandlerdva ( ) txdbb = engineLoadTXD ( "models/Zoey/zoey.txd" ) engineImportTXD (txdbb, 128) engineImportTXD (txdbb, 126) engineImportTXD (txdbb, 71) dffbb = engineLoadDFF ( "models/Zoey/zoey.dff", 128) dffbb = engineLoadDFF ( "models/Zoey/zoey.dff", 126) dffbb = engineLoadDFF ( "models/Zoey/zoey.dff", 71) engineReplaceModel ( dffbb, 128) engineReplaceModel ( dffbb, 126) engineReplaceModel ( dffbb, 71) end addEvent( "reloadskinjedna", true ) addEventHandler( "reloadskinjedna", getRootElement(), reloadskinhandlerdva ) function reloadskinhandlertri ( ) txdcc = engineLoadTXD ( "models/Bill/Bill.txd" ) engineImportTXD (txdcc, 128) engineImportTXD (txdcc, 126) engineImportTXD (txdcc, 71) dffcc = engineLoadDFF ( "models/Bill/Bill.dff", 128) dffcc = engineLoadDFF ( "models/Bill/Bill.dff", 126) dffcc = engineLoadDFF ( "models/Bill/Bill.dff", 71) engineReplaceModel ( dffcc, 128) engineReplaceModel ( dffcc, 126) engineReplaceModel ( dffcc, 71) end addEvent( "reloadskindva", true ) addEventHandler( "reloadskindva", getRootElement(), reloadskinhandlertri ) function reloadskinhandlerctyri ( ) txddd = engineLoadTXD ( "models/Ellie/Ellis.txd" ) engineImportTXD (txddd, 128) engineImportTXD (txddd, 126) engineImportTXD (txddd, 71) dffdd = engineLoadDFF ( "models/Ellie/Ellis.dff", 128) dffdd = engineLoadDFF ( "models/Ellie/Ellis.dff", 126) dffdd = engineLoadDFF ( "models/Ellie/Ellis.dff", 71) engineReplaceModel ( dffdd, 128) engineReplaceModel ( dffdd, 126) engineReplaceModel ( dffdd, 71) end addEvent( "reloadskintri", true ) addEventHandler( "reloadskintri", getRootElement(), reloadskinhandlerctyri ) and is this way lagged ? Link to comment
John Smith Posted August 24, 2014 Share Posted August 24, 2014 you can use just one function which replaces files, then attach command handler onto it, and set timer for a person or whole server to execute it every 2 seconds ( executing function is executeCommandHandler ) Link to comment
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