SkatCh Posted August 21, 2014 Share Posted August 21, 2014 guys please i have a question what does it mean chat range exatly . like this local chat_range = 100 Link to comment
Castillo Posted August 21, 2014 Share Posted August 21, 2014 It means players in that determinate range will see the message. Link to comment
SkatCh Posted August 21, 2014 Author Share Posted August 21, 2014 thx so if i want someone to see my message from LV and he is in SF i need to increase the chat range right . like this local local_chat_range = "how much i need to put here" <----example = 50000 local sX, sY, sZ = getElementPosition(localPlayer) local rX, rY, rZ = getElementPosition(source) if (getDistanceBetweenPoints3D(sX, sY, sZ, rX, rY, rZ) <= local_chat_range) then chat = true end Link to comment
Castillo Posted August 21, 2014 Share Posted August 21, 2014 Yes, you need to increase it. Link to comment
SkatCh Posted August 21, 2014 Author Share Posted August 21, 2014 can you tell me exactly how much i need to add or can i put it like this . local local_chat_range = 10000000000000000000 Link to comment
./BlackBird# Posted August 22, 2014 Share Posted August 22, 2014 yes , you can put any number you want Link to comment
Mr_Moose Posted August 22, 2014 Share Posted August 22, 2014 6000 will be good enough, that's the size of the entire map. However why would you make a local chat that cover the entire map when you have main chat? Link to comment
SkatCh Posted August 22, 2014 Author Share Posted August 22, 2014 6000 will be good enough, that's the size of the entire map. However why would you make a local chat that cover the entire map when you have main chat? no it's not local chat it's main chat just i gave an example that's all. Link to comment
Anubhav Posted August 22, 2014 Share Posted August 22, 2014 Just use getZoneName lol.. Instead of using chat-range in this case. Link to comment
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