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احمد فيف خش


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اولا هاذا الملف اسمة m5drat_s

اكوادة

--***********************************-- 
--***********************************--
--               M5drat              --
--            By Ahmedfef            --
--***********************************--
--***********************************--
----- doubleDammge
function playerDamage ( attacker, weapon, bodypart, loss )
if getElementData(attacker,"SteroidsUse") == true then
setElementHealth ( source, getElementHealth(source) - loss )
end
if getElementData(source,"HeroinUse") == true then
setElementHealth ( source, getElementHealth(source) + 3 )
end
end
addEventHandler ( "onPlayerDamage", getRootElement (), playerDamage )
----- settings
wepr = get("WeedPrice")
gopr = get("GodPrice")
sppr = get("SpeedPrice")
lspr = get("LsdPrice")
stpr = get("SteroidsPrice")
hepr = get("HeroinPrice")
---
addEventHandler("onPlayerJoin",root,
function()
setElementData(source,"Weed",0)
setElementData(source,"God",0)
setElementData(source,"Speed",0)
setElementData(source,"Lsd",0)
setElementData(source,"Steroids",0)
setElementData(source,"Heroin",0)
setElementData(source,"WeedMoney",0)
setElementData(source,"GodMoney",0)
setElementData(source,"SpeedMoney",0)
setElementData(source,"LsdMoney",0)
setElementData(source,"SteroidsMoney",0)
setElementData(source,"HeroinMoney",0)
setElementData(source,"ALLMoney",0)
setElementData(source,"WeedPrice",wepr)
setElementData(source,"GodPrice",gopr)
setElementData(source,"SpeedPrice",sppr)
setElementData(source,"LsdPrice",lspr)
setElementData(source,"SteroidsPrice",stpr)
setElementData(source,"HeroinPrice",hepr)
setElementData(source,"SteroidsUse",false)
setElementData(source,"HeroinUse",false)
setElementData(source,"WeedT",false)
setElementData(source,"GodT",false)
setElementData(source,"SpeedT",false)
setElementData(source,"LsdT",false)
setElementData(source,"SteroidsT",false)
setElementData(source,"HeroinT",false)
end)
 
addEventHandler("onResourceStart",resourceRoot,
function()
local players = getElementsByType ( "player" )
for i,p in ipairs(players) do
setElementData(p,"WeedT",false)
setElementData(p,"GodT",false)
setElementData(p,"SpeedT",false)
setElementData(p,"LsdT",false)
setElementData(p,"SteroidsT",false)
setElementData(p,"HeroinT",false)
setElementData(p,"SteroidsUse",false)
setElementData(p,"HeroinUse",false)
setElementData(p,"ALLMoney",0)
setElementData(p,"WeedMoney",0)
setElementData(p,"GodMoney",0)
setElementData(p,"SpeedMoney",0)
setElementData(p,"LsdMoney",0)
setElementData(p,"SteroidsMoney",0)
setElementData(p,"HeroinMoney",0)
setElementData(p,"WeedPrice",wepr)
setElementData(p,"GodPrice",gopr)
setElementData(p,"SpeedPrice",sppr)
setElementData(p,"LsdPrice",lspr)
setElementData(p,"SteroidsPrice",stpr)
setElementData(p,"HeroinPrice",hepr)
local sourceAccount = getPlayerAccount ( p )
if isGuestAccount ( sourceAccount ) then
setElementData(p,"Weed",0)
setElementData(p,"God",0)
setElementData(p,"Speed",0)
setElementData(p,"Lsd",0)
setElementData(p,"Steroids",0)
setElementData(p,"Heroin",0)
else
if (getAccountData(sourceAccount, "Weed")) then
setElementData(p,"Weed",getAccountData(sourceAccount, "Weed"))
end
if (getAccountData(sourceAccount, "God")) then
setElementData(p,"God",getAccountData(sourceAccount, "God"))
end
if (getAccountData(sourceAccount, "Speed")) then
setElementData(p,"Speed",getAccountData(sourceAccount, "Speed"))
end
if (getAccountData(sourceAccount, "Lsd")) then
setElementData(p,"Lsd",getAccountData(sourceAccount, "Lsd"))
end
if (getAccountData(sourceAccount, "Steroids")) then
setElementData(p,"Steroids",getAccountData(sourceAccount, "Steroids"))
end
if (getAccountData(sourceAccount, "Heroin")) then
setElementData(p,"Heroin",getAccountData(sourceAccount, "Heroin"))
end
if not (getAccountData(sourceAccount, "Weed")) and not (getAccountData(sourceAccount, "God")) and not (getAccountData(sourceAccount, "Speed")) and not (getAccountData(sourceAccount, "Lsd")) and not (getAccountData(sourceAccount, "Steroids")) and not (getAccountData(sourceAccount, "Heroin")) then
setElementData(p,"Weed",0)
setElementData(p,"God",0)
setElementData(p,"Speed",0)
setElementData(p,"Lsd",0)
setElementData(p,"Steroids",0)
setElementData(p,"Heroin",0)
end
end
end
end
)
addEventHandler("onPlayerLogout",getRootElement(),
function (acc)
setAccountData(acc,"Weed",getElementData(source,"Weed"))
setAccountData(acc,"God",getElementData(source,"God"))
setAccountData(acc,"Speed",getElementData(source,"Speed"))
setAccountData(acc,"Lsd",getElementData(source,"Lsd"))
setAccountData(acc,"Steroids",getElementData(source,"Steroids"))
setAccountData(acc,"Heroin",getElementData(source,"Heroin"))
setElementData(source,"Weed",0)
setElementData(source,"God",0)
setElementData(source,"Speed",0)
setElementData(source,"Lsd",0)
setElementData(source,"Steroids",0)
setElementData(source,"Heroin",0)
end
)
addEventHandler("onPlayerLogin", root,
function ( _, theCurrentAccount)
if (getAccountData(theCurrentAccount, "Weed")) then
setElementData(source,"Weed",getAccountData(theCurrentAccount, "Weed"))
end
if (getAccountData(theCurrentAccount, "God")) then
setElementData(source,"God",getAccountData(theCurrentAccount, "God"))
end
if (getAccountData(theCurrentAccount, "Speed")) then
setElementData(source,"Speed",getAccountData(theCurrentAccount, "Speed"))
end
if (getAccountData(theCurrentAccount, "Lsd")) then
setElementData(source,"Lsd",getAccountData(theCurrentAccount, "Lsd"))
end
if (getAccountData(theCurrentAccount, "Steroids")) then
setElementData(source,"Steroids",getAccountData(theCurrentAccount, "Steroids"))
end
if (getAccountData(theCurrentAccount, "Heroin")) then
setElementData(source,"Heroin",getAccountData(theCurrentAccount, "Heroin"))
end
end
)
 
 
------------- Buy
addEvent("giveWeed",true)
addEventHandler("giveWeed",root,
function (money,number)
if (tonumber(number) > 0) then
if ( getPlayerMoney (source) >= money ) then
takePlayerMoney(source, money)
local acc = getPlayerAccount ( source )
setElementData(source,"Weed",getElementData(source,"Weed")+number)
setAccountData(acc,"Weed",getElementData(source,"Weed"))
else
outputChatBox("You do not have enough money",source,255,0,0,false)
end
end
end
)  
addEvent("giveGod",true)
addEventHandler("giveGod",root,
function (money,number)
if (tonumber(number) > 0) then
if ( getPlayerMoney (source) >= money ) then
takePlayerMoney(source, money)
local acc = getPlayerAccount ( source )
setElementData(source,"God",getElementData(source,"God")+number)
setAccountData(acc,"God",getElementData(source,"God"))
else
outputChatBox("You do not have enough money",source,255,0,0,false)end
end
end
)  
addEvent("giveSpeed",true)
addEventHandler("giveSpeed",root,
function (money,number)
if (tonumber(number) > 0) then
if ( getPlayerMoney (source) >= money ) then
takePlayerMoney(source, money)
local acc = getPlayerAccount ( source )
setElementData(source,"Speed",getElementData(source,"Speed")+number)
setAccountData(acc,"Speed",getElementData(source,"Speed"))
else
outputChatBox("You do not have enough money",source,255,0,0,false)
end
end
end
)  
addEvent("giveLsd",true)
addEventHandler("giveLsd",root,
function (money,number)
if (tonumber(number) > 0) then
if ( getPlayerMoney (source) >= money ) then
takePlayerMoney(source, money)
local acc = getPlayerAccount ( source )
setElementData(source,"Lsd",getElementData(source,"Lsd")+number)
setAccountData(acc,"Lsd",getElementData(source,"Lsd"))
else
outputChatBox("You do not have enough money",source,255,0,0,false)
end
end
end
)  
addEvent("giveSteroids",true)
addEventHandler("giveSteroids",root,
function (money,number)
if (tonumber(number) > 0) then
if ( getPlayerMoney (source) >= money ) then
takePlayerMoney(source, money)
local acc = getPlayerAccount ( source )
setElementData(source,"Steroids",getElementData(source,"Steroids")+number)
setAccountData(acc,"Steroids",getElementData(source,"Steroids"))
else
outputChatBox("You do not have enough money",source,255,0,0,false)
end
end
end
)  
addEvent("giveHeroin",true)
addEventHandler("giveHeroin",root,
function (money,number)
if (tonumber(number) > 0) then
if ( getPlayerMoney (source) >= money ) then
takePlayerMoney(source, money)
local acc = getPlayerAccount ( source )
setElementData(source,"Heroin",getElementData(source,"Heroin")+number)
setAccountData(acc,"Heroin",getElementData(source,"Heroin"))
else
outputChatBox("You do not have enough money",source,255,0,0,false)
end
end
end
)  
addEvent("giveALL",true)
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