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setAmbientSoundEnabled


Drakath

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Posted

Is the gun fire option really working?

I tried this but I can still hear the shooting noise.

function soundOff() 
setAmbientSoundEnabled( "gunfire", false ) 
end 
addCommandHandler("off", soundOff) 

Posted

setAmbientSoundEnabled is probably correct for the background shooting noise, actually. setWorldSoundEnabled seems to manage sounds for real gunshooting.

Posted

Thanks but no thanks. I already tried it but since there are thousands of sounds, I would be glad to find some sort of list of each sound with its name. All I found was a list of sounds in samp wiki but weapon sounds aren't listed in there.

  • Moderators
Posted

Circa 7 per weapon and some of them are shared.

In my opinion that is not a big deal.

But do what you want.

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