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Problem with hide nick in car in Race


Astreuz

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Hello,i have problem with nick hide if i play in DM map.In debugscript write problem in line 63 in utill_client.lua. Here is code on hide nick in my car and other players.Here is utill_client.lua GUI:

|38|function showHUD(show) 
    for i,name in ipairs({ 'ammo', 'area_name', 'armour', 'breath', 'clock', 'health', 'money', 'vehicle_name', 'weapon' }) do 
        showPlayerHudComponent(name, show) 
    end 
end 
  
function showGUIComponents(...) 
    for i,name in ipairs({...}) do 
        if g_dxGUI[name] then 
            g_dxGUI[name]:visible(true) 
        elseif type(g_GUI[name]) == 'table' then 
            g_GUI[name]:show() 
        else 
            guiSetVisible(g_GUI[name], true) 
        end 
    end 
end 
  
function hideGUIComponents(...) 
    for i,name in ipairs({...}) do 
        if g_dxGUI[name] then 
            g_dxGUI[name]:visible(false) 
        elseif type(g_GUI[name]) == 'table' then 
            g_GUI[name]:hide() 
        else 
            guiSetVisible(g_GUI[name], false) 
        end 
    end 
end 
  
function setGUIComponentsVisible(settings) 
    for name,visible in pairs(settings) do 
        if type(g_GUI[name]) == 'table' then 
            g_GUI[name][visible and 'show' or 'hide'](g_GUI[name]) 
        else 
            guiSetVisible(g_GUI[name], visible) 
        end 
    end 
end 
  
function createShadowedLabel(x, y, width, height, text, align) 
    local shadow = guiCreateLabel(x + 1, y + 1, width, height, " ", false) 
    guiLabelSetColor(shadow, 0, 0, 0) 
    local label = guiCreateLabel(x, y, width, height, text, false) 
    guiLabelSetColor(label, 255, 255, 255) 
    if align then 
        guiLabelSetHorizontalAlign(shadow, align) 
        guiLabelSetHorizontalAlign(label, align) 
    end 
    return label, shadow 
end 
  
function msToTimeStr(ms) 
    if not ms then 
        return '' 
    end 
    local centiseconds = tostring(math.floor(math.fmod(ms, 1000)/10)) 
    if #centiseconds == 1 then 
        centiseconds = '0' .. centiseconds 
    end 
    local s = math.floor(ms / 1000) 
    local seconds = tostring(math.fmod(s, 60)) 
    if #seconds == 1 then 
        seconds = '0' .. seconds 
    end 
    local minutes = tostring(math.floor(s / 60)) 
    return minutes .. ':' .. seconds .. ':' .. centiseconds 
end 
  
function getTickTimeStr() 
    return msToTimeStr(getTickCount()) 
end 
  
function resAdjust(num) 
    if not g_ScreenWidth then 
        g_ScreenWidth, g_ScreenHeight = guiGetScreenSize() 
    end 
    if g_ScreenWidth < 1280 then 
        return math.floor(num*g_ScreenWidth/1280) 
    else 
        return num 
    end 
|120|end 
  

Script no hide nick players into play map.What's wrong in this?Sorry for my bad english,i still learning this language :P

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